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UT3 flagrun tests on VCTF-Sandstorm

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    UT3 flagrun tests on VCTF-Sandstorm

    UT3 flagrun tests on VCTF-Sandstorm - redeemer jump or hammer jumps ?

    music:
    Rammstein - Kokain

    testers:
    RapTOR
    krzysieq100
    joeaccord

    test 1
    hammer jumps - 13 sec
    redeemer + AVRiL jump (failed) - 17 sec

    test 2
    hammer jumps - 13 sec
    redeemer jump + hoverboard - 13 sec

    test 3
    hammer jumps - 13 sec
    redeemer jump + hoverboard - 9 sec


    #2
    Deemer runs are just exploits. Hammer jumps are more fun to use, always :P. Deemer runs are just good for trolling. (if a Deemer run happens teamplay-wise, it would actually required some timing skill from each part which is then okay is quite nice).

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      #3
      Originally posted by RattleSN4K3 View Post
      Deemer runs are just exploits. Hammer jumps are more fun to use, always :P. Deemer runs are just good for trolling. (if a Deemer run happens teamplay-wise, it would actually required some timing skill from each part which is then okay is quite nice).
      yep RattleSN4K3
      hammer jumps are more fun
      for me too

      redeemer jumps are very difficult
      exploits ?
      maybe yes but epic exploits

      now i make new video - making of UT3 flagrun tests on VCTF-Sandstorm

      Comment


        #4
        Making of UT3 flagrun tests on VCTF-Sandstorm

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          #5
          download VCTF-Sandstorm for redeemer jumps
          http://www.mediafire.com/download/2d...ndstorm-4r.zip

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