Announcement

Collapse

The Infinity Blade Forums Have Moved

We've launched brand new Infinity Blade forums with improved features and revamped layout. We've also included a complete archive of the previous posts. Come check out the new Infinity Blade forums.
See more
See less

Halo Vehicles for UT3

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    Thanks, I would like to see a good video tutorial on how to do this.
    I guess I should of copied the skeleton & anim tree instead of making everything custom, cus more things to go wrong when customized.

    On another note. I like the sword so far, cant wait to see it in game. Did you put an animated texture on that bad boy?

    Comment


      #47
      I recycled the shock rifle material, changed the textures, & adjusted the panners & color. It turned out better than I expected. I'll finish it tonight after work. Weapons are a breeze & I already have the code I need for it from a melee mod I made a couple years ago.

      Comment


        #48
        I'm going to add something to the mutator to give you the assault rife when you spawn. I may do the same with some plasma grenades.

        Comment


          #49
          Yaay! Half day of work today! I'm gonna snarf down some lunch & get crackin on some stuffs. I'll probably have a new version for you by tomorrow morning central US time.
          EDIT: Here is a screenie of the Energy Sword in game! http://i1178.photobucket.com/albums/...pseqwqseko.png

          Comment


            #50
            Alt fire of the Halo Energy Sword: http://i1178.photobucket.com/albums/...psvvd5ciyx.png

            Comment


              #51
              Good job so far, you have done a lot of work. So have you switched from doing vehicles to weapons?
              Or you just taking a break from vehicles (I know they can be a real pain sometimes)?
              When you get to the hammer, that going to be bad-***. I dont think anyone has done that before.
              I wonder, after the hammer hits and rag-dolls them will it send them flying backwards.

              Comment


                #52
                I finished the energy sword & now I'm finishing the Warthog. Weapons are easy. I can usually complete a whole weapon in a matter of hours. I'm getting ready to do the rear turret barrel spin animation on the Warthog. I got sounds imported But need to make the bullet effects. I played some VCTF last night with it in Rumple's Raceway. I got 2 bots in it & drove around causing havoc. I may put all this stuff on our VCTF server ( !** Hedsteem - VCTF **! ) this weekend for testing. What hammer are you referring to? I replaced the impact hammer with the energy blade. By the way here are the specs:
                Primary fire: 75 damage - normal death with animation & electricity effects. Fire Interval = 0.700000
                Alt Fire: 100 Damage - Rag dolls players with more than 100 health or has armor. Completely gibs player on death. Fire Interval = 1.200000

                So primary fire is less powerful but shoots faster & alt fire is MORE powerful but shoots slower.

                Comment


                  #54
                  I here there is a way to extract weapon animation tags from HaloCE maps. I will check on this.
                  Here are some examples of halo weapons in action.
                  https://www.youtube.com/watch?v=6mertIF0wpA

                  Comment


                    #55
                    I've never played Halo. I don't own a console & don't plan on it. That weapon seems like it's better suited for a Titan weapon...

                    Anyways, I got the rear turret animated. I've been trying to figure out how to get the weapon animations on vehicles to work for a while now so it's been helpful doing this project for you. Now I can go back & get my turret animation working on my Minotaur tank for my Bloodshed mod.

                    Comment


                      #56
                      I sent you an update.
                      Warthog getting some serious air!
                      http://i1178.photobucket.com/albums/...pskonb6uek.png
                      http://i1178.photobucket.com/albums/...psa3hbwxde.png

                      Comment


                        #57
                        Mongoose assembled: http://i1178.photobucket.com/albums/...psbzgulg9p.jpg

                        Rigging is next. I may change the turret base. It looks kind of weird.

                        Comment


                          #58
                          Have you ever made any bikes for UT3?

                          http://i1144.photobucket.com/albums/...pszuvzl2nu.png

                          Comment


                            #59
                            Not a wheeled one. I did make a 2 seater hover cycle. It's in my warfare mod Bloodshed. You can download it from the beta forums. It has tons of weapons & vehicles. How'd you like the Warthog? When I get home from work I'll finish the mongoose.

                            Comment

                            Working...
                            X