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Originally posted by ctr2yellowbird View Post
You're not helping.
The fact is, UT3 is still Epic's current and latest UT game. Every other time when patch support has ended, either a new UT was in development or a new one had been released. If this was the case now, there'd be no patch complaints here.
You may say, "They gave us titan, didn't they"- but Titan felt like something designed mainly to placate console players and most PC players find it a cumbersome, boring addition. Undoubtedly the best games I've had didn't feature Titans. Most PC WAR players would have taken 5-6 new official WAR maps over Titan any day.
I'm sorry if you don't like complaints and see them as counter productive, but if you're a major company and you cannot or won't support your latest product, that's not a subject fans who've bought all things UT, including any collectors editions, should have to tiptoe around.
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This problem actually wasn't so bad in the earlier versions and was introduced in one of the patches(2.0 or 2.1?).
Patch 2.1 actually created other problems like the no orb on mini map bug. We had to make a LOT of noise on this forum to get it fixed, but other bugs still remain.
One main issue all along was the WAR servers lagging real bad as player count went up. I help run the pub clan WAR server and you can see the cpu usage spiking on one core while 2K4 ONS servers with 32 players would run butter smooth with 8% CPU usage. Epic never cared to fix this bug even though many people, including me, were posting about it here. There are some basic features missing like going to spec while playing, lack of ingame server browsers which never got added in 5 patches. Instead we got pretty videos in the campaign mode(which about 0.1% players played) and the Titan pack.
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stop crying about how the game is and have fun whit the game
maybe there are way,s too too fix this game better too make it
with a communality patch
i dont no how
look a t ut99 how that turn out
pll still make maps for it or gametype s
the even made a community patch
get some ppl together
that can make a communality patch
for ut3
maybe even epic is willing too help
better idon t no how becous i am not a coder
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Originally posted by HaTaX View PostIf you're not picking my head off with a sniper rifle, you're in here egging me on huh?
Alright! So does anyone in here run a server that they would be willing to try out this mutator on? I've dug up some basic info on what's needed and it looks like everything I need is already in predefined functions, so it should be fairly easy.
I'll look into this and hopefully there's someone out there that's willing to test this out on their server.
I would say do something like ping them and wait for reply for 5 seconds, if no reply then ping again. If no reply, ping a third and last time and then kick them. I am sure 30 seconds delay in kicking is definitely tolerable while making sure that you don't kick players with a little bad connection.
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I'm thinking I'll poll stats from the user every 15 seconds or so, and when the poll time is reached it will request stats 5 times, if it returns 0 of these requests, they'll get kicked. Otherwise as long as one of the 5 requests comes back then things continue on.
I might even make it so it just checks once every 15 seconds, and if it doesn't get a response 2-4 times in a row, they get kicked.
Should be pretty easy, I've got my development environment setup and it really doesn't look hard to do from a coding perspective. This is my first time delving into UT Script for UT3, but I'm sure it will come back to me when I used to do it with UT2K4...
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