Hi!
Is there possibility to change own stock model hoverboarding position from right-handed to left-handed?
It is as stupid to play with wrong handed player model like playing icehockey with right-handed racket or shoot weapon from left side.
In Unreal Editor static meches could simple change by adding minus (-) to its value. Is there similar way to change this hoverboarding thing to just editing UTCustomChar.ini and there your model class you are using, like Necris models?
Picture:
Is there possibility to change own stock model hoverboarding position from right-handed to left-handed?
It is as stupid to play with wrong handed player model like playing icehockey with right-handed racket or shoot weapon from left side.
In Unreal Editor static meches could simple change by adding minus (-) to its value. Is there similar way to change this hoverboarding thing to just editing UTCustomChar.ini and there your model class you are using, like Necris models?
Picture:

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