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Server Idle time before you are kicked

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    #16
    Good info hear.

    Looks like 5 minutes, maybe 6 at the outset would be best. Enough time for a drink or toilet break, not too long as to cut off from most map DL's or screwing the team over.

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      #17
      Thanks to Cannon for getting your responses. We're going to set the idle time to 6 minutes on the Greed #1 server to test it out for a while. Please feel free to post your comments.

      Thanks guys.

      The server will need a restart and it's full right now, so look for this to happen later today.

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        #18
        The main prob is what taffy mentioned.IF the server has no custom maps 6 mins are enough.It even helps with the ghost prob i hope(better 6 mins than the whole round ,almost).

        I really though support some custom content.2-3 maps for a month or so(till most of the usuals in the server get em) n then 2-3 more n so on. The same maps make some of the veterans (counting time since they started to play ut3 =veterans) players bored by now.

        When customs are present 6 mins might not be enough.In a fast redirect i dload pretty fast but i see others with better pings n connection when in the server that need more time to dload.DM maps are faster to get.WARFARE maps are bigger dloads though.

        Unless we get a bonus map pack from Epic(that all servers will use) we NEED the custom content as a community.

        Another way is to ask Santa (being a good boy n all :P ) to add the "dont see dloading players as active in the server" in the patch i asked from him for XMaS present.

        I think the server wont see you as an active player when you 1st join it, on a map that you dont have.When you change maps from a server that u were already in n you dont have the map u r in as a ghost.Correct me if im wrong.

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          #19
          Thanks Flak.

          I am sure the EPIC servers regulars will appreciate the idle kick time.

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