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    Simple keybinding question

    Ok. This should be a simple question. I'm playing Borderlands, and it's using the UE3 engine. I'm GUESSING this is a place to ask questions about the engine itself, and keybinding.

    So. Source's engine has a system by which you can bind keys so that it does one thing if you're holding down the button, and another when you release. For example, +crouch and -crouch, or +sprint and -sprint.

    Does UE3 have something similar? I'm trying to craft a 'push-to-talk' binding for Borderlands.

    #2
    Sure it works.

    Code:
    Bindings=(Name="key", Command="command | OnRelease command")
    P.S: http://utforums.epicgames.com/showthread.php?t=648967

    Cheers!

    Comment


      #3
      Hrngh. Ok, that I get now. Thanks.

      However this has suddenly struck me as something I might not be able to do. Things that are set in INI files... variables 'n the like. Something that appears like:

      bHasVoiceEnabled = TRUE

      ... can those be changed via keybinding and have the change actually recognized? Guess this isn't as simple as I thought.

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        #4
        I tried several things and nothing worked.
        Therefore I can't answer this question, sorry.

        It would be nice if someone knows if it's possible.
        I'm interested in keybindings which change commands from false to true as well!

        Cheers!

        Comment


          #5
          UT3 has a push-to-talk voicechat key, I have mine set to v, I think default is b or something. I'm pretty sure the official borderlands forum, or perhaps Epic mail support, would be better people to ask. UE3 does have the same source system you mentioned, but the trick is, as Nightmare85 said, getting it to work with switching true/false commands.

          On a related note, I can't seem to be able to switch the F1 and Tab keys around. I've unbound Tab and temporarily set it to RightShift, and changed displayscores key name in UTInput to 'Tab' and while RightShift brings up the console input, Tab just does nothing.

          Seriously which ****** decided to not only use Tab as a console key (and furthermore put the displayscores key out of reach) but they also made it not recognizable by the game, because trying to set it in the options menu doesn't work.

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