Ok. This should be a simple question. I'm playing Borderlands, and it's using the UE3 engine. I'm GUESSING this is a place to ask questions about the engine itself, and keybinding.
So. Source's engine has a system by which you can bind keys so that it does one thing if you're holding down the button, and another when you release. For example, +crouch and -crouch, or +sprint and -sprint.
Does UE3 have something similar? I'm trying to craft a 'push-to-talk' binding for Borderlands.
So. Source's engine has a system by which you can bind keys so that it does one thing if you're holding down the button, and another when you release. For example, +crouch and -crouch, or +sprint and -sprint.
Does UE3 have something similar? I'm trying to craft a 'push-to-talk' binding for Borderlands.
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