Originally posted by Crotale
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The MSUC, how does it really help Unreal?
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There is a ton of small features missing. To some thats not a problem, some might not even know what they havent got. However those that do sure have let Epic know, ifEpic haven't noticed it then god help UT4. However, i hope that it's a new page, and brings the best chapters yet.
As for MSUC. I believe Epic like to get the community involved because a lot of Epic's staff started off in such places, they are starting those people that want to go that far off, giving them a noticable and rewarding way to do it. Does it help the competitive scene? Yes. Lets be honest out of all the stock maps a very select amount are liked by skilled players, the mappers change that, either they make something new thats a huge hit and an instant classic, or they port the classics over. Without mappers a competitive community would be very lost.
Epic aim towards the casual player, who inevitably can't stop playing and gets good. Thats where everyone starts.
What I think Epic should do, is cater for everyone, the casual, the skilled and the mapp/modders. Maybe not giving away $2M, but supplying atleast some money to companies that run large LANs just for their game. Something to show those competitve players, that although the maps aren't always awesome for their tastes, you still know they exist and support that fact. The casual player wont be bothered by the maps, but money going to the pros will, they'd spend longer playing the game to get their hands on the money. The same goes for mappers. If they don't have a huge creative side, but mght he awesome at something mod related, they can grab a chance at some cash too.
Implement ways to make the community get together easily, *cough*BuiltIn IRC*cough* so they can get to know the community outside of the game too. You've ben doing this long enough to know what people want don't leave them hanging on hope. Im sure most would wait an extra 6months then have a broken game that scarss people off and never sees them.back.
Surley all the people that make unreal what it is deserve the same amount of respect?
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Intel LAN Fest Sacramento 2009: http://lanfest.intel.com/?page=event&eventid=1296
Update (06/28): The BYOC area is full. There is a waiting list in case seats become available. To be added to the list create a support ticket and mention that you'd like to be added to the waiting list. Another option for some is to buy a console area ticket. While it doesn't provide access to the BYOC or any of its activities, the console area has its own fun tournaments and contests.
Rules have been posted for most BYOCC events. Rules for UT3 and L4D will be posted soon.
The biggest LAN in the Sacramento area is here again. The fifth Intel LAN Fest Sacramento returns to Folsom from July 24th to 26th 2009 for 48 hours of action packed tournaments, contests, games and camaraderie. The BYOC area has been expanded to 205 seats and the much requested high power seats have been added. In addition, all attendees are entered in a drawing to win our best prizes provided by Intel®, Razer™, Monster Engery®, ASUS®, NVIDIA®, Crucial™ and many others.
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Somteimes one could be forgiven for thinking that some of you believe the online gamers are the only ones that Epic should support.
You are so wrong, the largest percentage of people who purchased this game more then likely play offline, or not at all.
As for having servers that host all the community mods and maps out there, I doubt if it's possible!
The offline community is the ones mods and mappers should be catering for.
As for the MSUC it's not all Epic Games AFAIK given that it is supported by Intel.
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