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Segomo repliedThanks for the quick response, Flak. The only thing is that I was referring to vanilla warfare, as were the majority of the posters in this thread I do believe. I think the one you got changed to 24 player is running the Titan mutator.
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Cr4zy repliedOriginally posted by Sam Stride View PostYes flak... that's the one. I can confirm that its not just me coz a few others who play from AU/NZ face the same problem. It's not a big deal but if you can look into it that would be good... since most of them dont even know about the workaround... i told some of them though... the trick to get in
crazy... i have logitech g15 and i have a plugin that shows me cpu and memory utilization on the keyboards display... ever since the very beginning both the cores on my amd 5600+ x2 are being utilised 100%... am i missing something?
i dunno... from NZ my ping is hardly dependant on player count... 250 is ok i guess considering theres a massive ocean in between... lol
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Sam Stride repliedOriginally posted by Flak View PostHi Sam. are you talking about Warfare #3?
crazy... i have logitech g15 and i have a plugin that shows me cpu and memory utilization on the keyboards display... ever since the very beginning both the cores on my amd 5600+ x2 are being utilised 100%... am i missing something?
i dunno... from NZ my ping is hardly dependant on player count... 250 is ok i guess considering theres a massive ocean in between... lol
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PinkyRing repliedOriginally posted by Cr4zyB4st4rd View PostEither you have some direct line to a server, or just play on servers with tons of lag all the time. Considering a minimal ping to the US is most likely going to be 100ms from Netherlands.
Unless you're on about the EU ones, in which case it's probably 40ms just to a server.
The thing is. UT3 servers them selves start to get bogged down and lag with much higher player counts, because of a bug introduced with v1.2 (iirc, if not then 1.1) Which took away Multicore processing, one thing the game used quite well, one of the many that actually utilized it. However since 1.2, and the introduction of 64 player counts Multicore processing had vanished somewhere, somehow, and although proof was supplied to Epic from Multiplay, they couldn't figure it out or something.
UT3 which is a very CPU demanding game doesn't use those extra cores it could be. As a result, servers will generally **** out if you have too high a playercount, because somehow, for some reason, it can't handle the load.
This was tested back on Patch 1.1/1.2 with a 64 player warfare server, it never reached the magic 64. Because it crashed around the 40-50ish player mark.
Now the chances of it being servers not being up to the job is possible, but something i highly doubt. Even if it is, theres obviously a problem if it can't handle a 64 player game.
Which means until that gets fixed, you will, without a doubt end up with players lagging. And as it hasn't been addressed in the 3 odd patches since, i doubt it will be. Players will then continue to complain about the lag. because, if it didn't exist, people wouldn't complain. But as they do, it's obviously there.
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Cr4zy repliedYou haven't read any of the explanation that i posted, did you?
/sigh
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vonnis repliedOriginally posted by Flak View PostWell guys, I can't envision changing Official Epic UT3 Warfare #2. I don't think there has been one time I've looked at it this week where it wasn't full with 32 players.
So, Official Epic UT3 Warfare #1 is now 24 players with no titan.
Let me know if it's ok.
Originally posted by Sam Stride View PostI usually play on Official Epic Server #3 (warfare no titan mutator)... i am in NZ and my ping is around the 250 mark irrespective of player count... i dont see how player count effects ping...
i also dont see why playercount would increase ping
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Sam Stride repliedI usually play on Official Epic Server #3 (warfare no titan mutator)... i am in NZ and my ping is around the 250 mark irrespective of player count... i dont see how player count effects ping...
flak i face a problem when i try to connect to it... even if the server is not full I cant connect on the first attempt... i need to cancel it and try it again... maybe 3-4 times after which it sometimes works... any ideas what is happening flak?
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Flak repliedWell guys, I can't envision changing Official Epic UT3 Warfare #2. I don't think there has been one time I've looked at it this week where it wasn't full with 32 players.
So, Official Epic UT3 Warfare #1 is now 24 players with no titan.
Let me know if it's ok.
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HideInLight repliedOriginally posted by vonnis View Postservers by country http://www.gametracker.com/search/ut...chpge=1#search
pretty weird,
no servers in china, japan, india, south-africa.
they ^ are pretty big country's.
Code:1 brazil 1 finland 1 israel 1 italy 1 latvia 1 romania 1 sweden 2 chile 2 australia 2 South Korea 2 zambia 3 portugal 3 Ukraine 5 argentina 5 canada 7 austria 7 france 7 hungary 9 poland 19 netherlands 20 russia 38 United Kingdom 52 Germany 183 United states of America
http://www.gametracker.com/search/ut...tion&order=asc
Actually just one that matters, the other one was badly run.
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The Demon Slick repliedI voted for 24, because of lag... however last night epic2 was jammed (32 ppl) and we had some really good games, not too much lag, and the "bullets" were flying. @PinkyRing... Why would you want to download my character? Because you miss the old days, when the roar of the mighty Skaarj echoed through arenas all over the universe, and struck fear in the hearts of their enemies... when the most hated thing was seeing a victorious Skaarj flipping his natty dreads. Thanks EE! Back on topic... it really stinks that when a server is full, you go to spectate and wait for a slot to open, and then you can't join, but others can who were not spectating... you have to disco/reconnect to get in. Kinda dumb. People joining "off the street" have a higher priority than people in the spectator slots. Fix please. Wah!
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vonnis repliedservers by country http://www.gametracker.com/search/ut...chpge=1#search
pretty weird,
no servers in china, japan, india, south-africa.
they ^ are pretty big country's.
Code:1 brazil 1 finland 1 israel 1 italy 1 latvia 1 romania 1 sweden 2 chile 2 australia 2 South Korea 2 zambia 3 portugal 3 Ukraine 5 argentina 5 canada 7 austria 7 france 7 hungary 9 poland 19 netherlands 20 russia 38 United Kingdom 52 Germany 183 United states of America
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MoonBlood repliedOriginally posted by HideInLight View PostHere's a list of all the EPIC servers:
http://www.gametracker.com/search/ut3/?query=epic
According to gametracker all of them except the one that seems to be full 24/7 is located in the USA. It's located in the UK
There's 16 Epic servers; half in the US, half in the UK.
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