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FnA interviews UT3 PC phenom, Gaspar 'hypno' Macha

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    FnA interviews UT3 PC phenom, Gaspar 'hypno' Macha

    May 6, 2009

    The competitive UT3 scene is spiraling down in terms of popularity and player commitment; a Heimlich-like revival is hopeful. Despite the scene currently, the prime of UT3 housed most of the UT greats from the past, with some quake stars mixed in, all who competed in a series of sponsored tournaments early in the games life. Gaspar 'hypno' Machado emerged from the UT2k4 scene and decided to take it upon himself to dominate the latest UT release. He has competed and won nearly every significant UT3 tournament to date. One impressive 1st place finish, for example, was from play.com's UT3 1v1 - a $30,000 purse. Quite impressive for a player who has remained humble and smooth throughout the competitive UT environment. 'hypno' has established himself as one of the most respected UT3 players throughout the PC community and is arguably - and convincingly - the best UT3 player in the world. FnA formed a brief interview to find out how the best player in UT perceives the UT3 scene, what advice he can give new players looking to get better, and a unique outlook of his opinion of UT3 on console. He was kind enough to take the time and answer:

    1. So for the console community out there that may not know who you are, can you please summarize who you are and your significance to the UT scene?

    Hello there, my name is Gaspar Machado, Im 21 years old, I live in Portugal, quite near to its capital, Lisbon, and Im currently finishing university in a course called Communication and Multimedia. Ive been playing for some years already, I started with the young age of 12 years old playing Unreal 1, and played all Unreal Series games since then. Competition wise Ive been playing since early 2004 days, I won WCG2004 Portuguese Qualifier and I went to San Francisco to play in the grand finals, since then Ive been invited to some online competitions, also LAN events like the WCG2005 Europe in Hannover, ESWC2005 in Paris and ESL MLUII Finals in Cologne. When I switched to UT3 the game just suited me much more and I had much more motivation to train, fortunately I won the play.com 30,000$ 1v1 tournament in London and one week after, i33 series in Newbury, I also won some online tournaments like the Eurocup UT3 1v1 or FGLeague and some other smaller LAN events in Portugal.

    2. What are your thoughts on the latest UT game, UT3? Are there any changes you would make?

    I really like UT3's game play, in my opinion it is the best UT game game play ever created, the problem was that the game was released in beta state, without crucial features like a decent demo playback, a good GUI and some other stuff that definitely should have come out of the box. Nowadays the game is quite decent, the majority of the bugs are now fixed, but we still don't have such a basic thing as UTV, without UTV coverage is very hard, without coverage there isn't interest, without interest the community gets smaller and smaller, its like a snowball really. UT3 needs support from Epic, a lot of it, sure they released the titan pack and so on, but there isn't a basic feature like weapon throw binding yet? I cant understand it really. I love all Unreal Series, and I like UT3 a lot, that's why its very frustrating to see a game with such potential and great game play not having the attention it deserves, because of small things that could be easily fixed.

    3. Do you find this new version as competitive as the previous UT titles? [Follow up: Do you expect this to improve?]

    UT3 was very competitive in the beginning, a lot of players were playing it and some coming back, we even saw the comeback of gitz and lauke in that play.com tournament and even some quakers signing up too, but as month have passed the lack of tournaments made the community smaller and less competitive, at the moment there isn't really a pro-environment anymore, I play the game because I like it and I have fun with it, even tho its a shame because I love competition and miss it a lot as well. That's why I was expecting some kind of launch tournament with the titan pack + patch, that would have boosted the competitive community a lot, like iD does it with QuakeCon for example, UT needs that kind of events and motivation to be alive.

    4. Are there any tournaments you are currently competing in or looking forward to that the console community can follow?

    Theres a ESL Open Cup in this spring that looks quite promising, some good players already signed up even tho its just a fun cup, there's no money involved, it might boost ut community. Im also playing the clanbase 2v2 opencup and Im having a lot of fun with it because I really haven't played much TDM in UT3 even tho I came from a UT2K4 TDM background (which I loved, much more than 1v1 actually).

    5. With competitive spirit in mind [or a tournament coming up], who do you find the hardest player to compete against?

    As I said before most of the players stopped playing, the likes of GoHLinK, kiLLu, ecko, etc etc are currently inactive, meanwhile some new players appeared, like kRoNiC that recently won latest online cb tournaments, so to be honest, at the moment kRoNiC is the most prepared player and might be the hardest as well. Still, in past UT3 days, kiLLu was definitely the most hard player for me to play against, his defensive style and predictions skills, were just really effective against me ^^

    6. The three most competitive 1v1 UT3 maps on console are, DM-Deck, DM-Shangri La, and DM-Sentinal - DM-Penetrated is making a good run on the PS3 which allows user created content. How does the map pool differ in competitive PC play?

    In pc the map pool is DM-Deck-FPS(improved version of deck, much less fps killer), dm-sentinel, dm-penetrated, dm-gritt and dm-subterrane, lately there have been 2 additions that have been played in last cb cups, which are dm-acquisition and dm-bonescraper, for me they are good maps, even tho I think the map pool is a bit too big at the moment.

    7. A large majority of console players are out of touch with real competitive duel that PC players have been involved with for years. What advice can you give new players eager to learn UT and get better?

    I think its the same for the PC players, I really didn't know there was a highskill in console gaming (for UT3), that's why I found your videos quite interesting . Well to get better I think you should play a lot of people, normally if you want to improve you need to play better people than you, get bashed a bit, practice maps that you don't know and don't be a stubborn to only play dm-deck or whatever your favorite map is just to enlarge your e-***** . Practice your worst weapons, think a bit how the game works and try to improve your errors, watching demos or watch some other players and notice their errors aswell. Rest is practice and experience =)

    8. Have you ever tried playing UT with a controller? [Follow up: Would you ever try?]

    I tried once I guess, well I just cant play with it, I'm a total noob But I think with some practice (A LOT) I would actually get some average level, lol.

    9. What are some disadvantages you may find to hinder your level of play if you were to play UT on a controller?

    Well loads really, Im so used to the keyboard and mouse, it sucks because even slower games like CoD4 I truly suck at it. Thing is I knew for a long time there was a pro scene in Halo for example, so if that was possible I just think its a matter of getting used to it, practice and some xp again

    10. Were you aware the popular and fairly well-known player, 'boots', made a brief transition to console for a few months and played with our team, FnA?

    Na, didn't know that, even tho I talked with boots sometimes about UT3, it sucked though because we couldn't play each other because of ping issues.


    11. Do you think the future has a place for PC and console player collaboration?

    That would rock I guess, Ive been hearing about cross-platform since Dreamcast UT version days, and it really never happened, I hope in the future if some UT4 or so comes up, the cross platform will be available, so I can play you for example.. oh but then again we would have ping issues eheh

    12. Would you be interested in representing our team FnA on PC? (I HAD to ask =] )

    I'm currently playing for k1ck and I really cant ehe, even though thanks for the offer

    FnA: Thank you so much for you time, hypno! All of us here at FnA have nothing but respect for you, the competitive PC scene and what everyone continues to do in support of this great franchise. We wish you the best of luck in anything you try!

    hypno: Thanks for the great interview and goodluck to you and your gaming team.

    Cheers

    Gaspar


    hypno vs GoHLinK i33 Finals - Penetrated
    hypno vs GoHLinK i33 Finals - Deck



    __________________________________________________ ____

    FnA was founded in 2006, and has housed some of the best console duelers in North America. Our team can be contacted at fnagaming.com. Pictures included in original interview post at our website.

    #2
    Nice interview, hypno rocks.
    patch 2.1 FTW!!

    Comment


      #3
      The map pool to big
      Strangely that there aren't any "newer" competitive maps mentioned. Nothing after the first release of HOLP.

      Comment


        #4
        I'm gonna have to try Bonescraper 1v1s... hypno ftw

        Comment


          #5
          Originally posted by cuj0 View Post
          I'm gonna have to try Bonescraper 1v1s... hypno ftw
          Drokun & Ric0 both have bonescraper on their dedicated servers along with other custom maps.

          Comment


            #6
            Originally posted by cuj0 View Post
            I'm gonna have to try Bonescraper 1v1s... hypno ftw
            You won't listen to me but you will to some random awesome PC pro who won cash?
            It's in the HOLP2 pack

            edit: I've been looking for the Ps3 version of DM-Acquisition since he mentioned it.. but can't find a Ps3 cook.
            Guess we won't be playing that anytime soon, same for DM-Gritt.
            And Penetrated + Subterrane won't work on dedicated servers

            Comment


              #7
              hmmmm... hopefully Epic devs have seen this guys comments on what can be improved for UT3? something tells me it would be a smart move for Epic to maybe bring this guy in or have him around during the development of the next UT game... good idea, right?

              Comment


                #8
                Originally posted by natureboystyle05 View Post
                hmmmm... hopefully Epic devs have seen this guys comments on what can be improved for UT3? something tells me it would be a smart move for Epic to maybe bring this guy in or have him around during the development of the next UT game... good idea, right?
                If I remember correctly, a few top players offered to help with UT3, and surely enough Epic rejected.

                Comment


                  #9
                  Hi guys, thank you for the comments and support. I tryed to contact epic few times, actually before the huge patch and titan pack, afterall for me it was a really good opportunity to have UT back, but I never got a response in the long run. I think me and some other top players could easily help epic creating a great game, I think it's possible to create a game for both casual and competitive gamers without creating major conflicts. As I said many many times this community is full of talent, likes of Lotus, faust could help a LOT this game to turn out sucessfull and also top and casual players advices should be taken a bit more serious. I'm a bit tired of repeating the same things many many times but it's just my effort that epic someday actually care and therefore make UT3 way better, they've already done the hardest part I guess, creating an awesome gameplay, so why not make the game perfect

                  cheers

                  Comment


                    #10
                    Originally posted by fru View Post
                    If I remember correctly, a few top players offered to help with UT3, and surely enough Epic rejected.
                    hypno, can you confirm that this is true? did they approach you about helping?

                    man, that just weak-sauce if they in fact did just outright reject their offer to help, or not even take suggestions

                    i respect the Epic UT3 team very much (not so much the Gears of War team...), and this would be something that would be even more impressive if they'd actually consider it

                    Comment


                      #11
                      Well I tryed to contact Epic, my offer wasn't "rejected" but more kind of ignored, or maybe I dno they never ever saw it, I tryed through this forum and their email on epic website. I remember in back the UT2004 days I think lauke tryed to suggest some stuff aswell (lauke won WCG2004) but he said he wasn't really taken serious aswell, I'm not sure about this tho, just have some memories. Would be great tho to have a reply from someone influent in Epic here I'm still totally avail to help and will be in the near future, same for other top players for sure!

                      Comment


                        #12
                        Originally posted by hypno View Post
                        Well I tryed to contact Epic, my offer wasn't "rejected" but more kind of ignored, or maybe I dno they never ever saw it, I tryed through this forum and their email on epic website. I remember in back the UT2004 days I think lauke tryed to suggest some stuff aswell (lauke won WCG2004) but he said he wasn't really taken serious aswell, I'm not sure about this tho, just have some memories. Would be great tho to have a reply from someone influent in Epic here I'm still totally avail to help and will be in the near future, same for other top players for sure!

                        The best thing you can do is search for the already existent bug threads on the foruns and give your toughts\opinions\feedback there as for most companies its against their policies to recieve direct feedback from person "A" as they aren't certified testers\debuggers\part of the company ...

                        I guess for them its better to keep it as general community feedback wich requires no endorsement whatsoever while person "A" would.

                        Its all technical stuff I believe.

                        Comment


                          #13
                          I feel like stryfe offered as well and it was rejected, but this was back in UT2003 days so I can't be sure. Also, certain people from this community have a habit of getting up in arms whenever competitive players offer gameplay suggestions.

                          Comment


                            #14
                            Originally posted by shombowhore View Post
                            competitive
                            hey watch your language or permaban forever

                            Comment


                              #15
                              Originally posted by cuj0 View Post
                              I'm gonna have to try Bonescraper 1v1s... hypno ftw
                              Bonescraper is an amazing map to play 1v1 on. Once you get all the jumps down, you can travel the map from one side to the other in mere seconds.

                              Comment

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