from what i know, the lag has a purpose. with no weapon lag and because of the server sided processing of weapon shots, every shot would have been different in speed in accordance to how fast the server can process it and how small your ping is. in other words, every shot would have a different speed depending on your ping fluctuations and server processing capabilities.
it would have been like having a different lag at every shot, also ppl with sligtly different pings would have had different weapon responses. the game would have sucked. so they introduced the weapon delay so that the server has time to do all the processing, and if he's done and the delay didn't pass, he waits for it. such, everybody with close pings have the same weapon lag, and ppl with huge ping differences have close weapon responses.
also, the server processing has the purpose of keeping cheaters away. without it, this game would be filled with hackers and it would totally suck. considering the admin would keep banning aimbotters, how would you prove wall hackers have the hack if they would only use it so see where everybody is, not to shoot through walls with it. so the real problem wouldnt actually be aimbotters cause they can be banned easly, the problem would be those who get huge advantages out of extremely hard to detect hacks.
so stop complaining about the weapon lag and be happy you don't have to play the game surrounded by losers with cheats.
it would have been like having a different lag at every shot, also ppl with sligtly different pings would have had different weapon responses. the game would have sucked. so they introduced the weapon delay so that the server has time to do all the processing, and if he's done and the delay didn't pass, he waits for it. such, everybody with close pings have the same weapon lag, and ppl with huge ping differences have close weapon responses.
also, the server processing has the purpose of keeping cheaters away. without it, this game would be filled with hackers and it would totally suck. considering the admin would keep banning aimbotters, how would you prove wall hackers have the hack if they would only use it so see where everybody is, not to shoot through walls with it. so the real problem wouldnt actually be aimbotters cause they can be banned easly, the problem would be those who get huge advantages out of extremely hard to detect hacks.
so stop complaining about the weapon lag and be happy you don't have to play the game surrounded by losers with cheats.
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