I know in the previous Unreal iterations there was a way through the console that you could change the perspective of the camera to show a player's crosshair and subsequent aiming while acting as a spectator. I can't get my console to load in UT3 and have searched the keybind menu for its location to no avail. Is there any manipulation of the options or game files to allow first-person spectating instead of the behind-the-back default view?
Editted for grammar.
Editted for grammar.
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