UTComp is a competitive mutator that have been used into the UT competitive scene for quite a while, faust just released his latest utcomp, this version is finally compatible with patch 2.0, you can find it here: http://www.utcomp.org/UTCompIIIv4_beta1.rar
These are the UTComp v3.1 main features:
UTComp3 v3.1:
-Now possible hide player name and grey bar in spectator's hud. it bounded with showscoring.
-Console commands 'growhud' and 'shrinkhud' now work during client demo playback.
-fixed bug with resetting gametype to deathmatch when map list was used for 'justchangemap' voting.
-Duel players don't moved to queue end after map change voting.
-Instagib weapon stats now work.
-Added some changes for best compatibility with instagib, arena and weapon replacement mutators.
-Fixed wrong limited warmup end dectection, when players have 200hp during match and clientside demo autorecord don't work.
-fixed infinite lift sound on dm-deck and all lifts forced to lovest position during clientside demo playback.
UTComp3 v3:
UI & CONSOLE:
-added console commands Ready, Adminready, Notready, ToggleReady, Voteyes, Voteno, AdminPause, TogglePingCorrection.
-added "join" button for spectator.
-added spectators panel in scoreboard.
-added packetloss in scoreboard.
-added crosshair and armor in spectator's mode.
-fixed bug when scoreboard don't draw status info like ping and ready when 1280x display mode was selected.
-added 'kick' warning and 'old ut3 version' warning.
-skin preview disabled when screen percentage less 100.
-enabled 'Demo mask' option.
GAMEPLAY:
-added 'coach' spectator mode.
-muted DD, invisibility and boots sound when this powerups is disabled.
-fixed bug with drop weapon when game freezes.
-redeemer pickup not have infinite ammo in warmup.
-fixed bug when players can't join in duel from queue.
-fixed brightskins when player use vehicles.
-added spectator's view switch by left mouse.
-warmup worked in offline mode.
-fixed bug when spectators leave can cause autopause.
-fixed warfare bug when on next round players have after first respawn 200 hp and warmup weapons.
-disconnect in duel/tdm not decrease team score.
-player's hash and ip logged on server.
-right mouse button additionally switch 3rd/first person view in spectator mode.
-added cyrillic transliterate for hud and console chat.
-fixed bug when sometimes UT3 v1.0 clients can't connect to server.
-added sniper zoom crosshair color variable in ini.
-fixed bug with game crashes when connect to server after match end and autoscreenshot is enabled.
INI SETTINGS:
- v3 and all next releases use settings, stored in common UTComp.ini. A unique ini files now used for internal and temporary variables.
VOTING:
-one spectator now can vote.
-added autopause voting.
-added kick voting.
-added kick all bots voting.
-added current game server demorec voting.
-enabled 'MaxSpectators' option.
-added voting notification with voting mode and options.
DEMOREC:
-Added client side demorecording.
-enabled autodemorecords.
-added 'ForceServerideDemorec' ini option.
-added server demo mask and enabled client demo mask.
-serverside demos forced to 1rd view when view target changed and hide weapon.
-added all utcomp features in demorecords.
-added weapon fire sounds in demo.
-added demo dumping to screenshots.
PING CORRECTION:
-added ping correction for normal weapons and instagib rifle.
-added serverside "MaxPingCorrection" option in ini.
-added on/off checkbox in menu for disabling ping correction in owned weapon.
-added custom "MinDesiredPing" client menu option to limit ping compensation on desired value.
This the 2.0 version beta changelog:
/*UTCOMPIII 4 beta1 readme */
This beta compiled with UT3Patch4 and should fix some compatible issues.
changelog:
- utcomp scoreboards now compatible with ut3 v2.0
- fixed incorrect weapon visibility with weaponstay off.
- added compatibility with epic's clientside demorec.
Epic should really take a look at this guy and hire him to their team, then UT would be such a better game. Thanks faust!
Official site for UTComp is www.utcomp.org
Now we just need epic to release linux servers and hopefully we'll have a UT revival =)
These are the UTComp v3.1 main features:
UTComp3 v3.1:
-Now possible hide player name and grey bar in spectator's hud. it bounded with showscoring.
-Console commands 'growhud' and 'shrinkhud' now work during client demo playback.
-fixed bug with resetting gametype to deathmatch when map list was used for 'justchangemap' voting.
-Duel players don't moved to queue end after map change voting.
-Instagib weapon stats now work.
-Added some changes for best compatibility with instagib, arena and weapon replacement mutators.
-Fixed wrong limited warmup end dectection, when players have 200hp during match and clientside demo autorecord don't work.
-fixed infinite lift sound on dm-deck and all lifts forced to lovest position during clientside demo playback.
UTComp3 v3:
UI & CONSOLE:
-added console commands Ready, Adminready, Notready, ToggleReady, Voteyes, Voteno, AdminPause, TogglePingCorrection.
-added "join" button for spectator.
-added spectators panel in scoreboard.
-added packetloss in scoreboard.
-added crosshair and armor in spectator's mode.
-fixed bug when scoreboard don't draw status info like ping and ready when 1280x display mode was selected.
-added 'kick' warning and 'old ut3 version' warning.
-skin preview disabled when screen percentage less 100.
-enabled 'Demo mask' option.
GAMEPLAY:
-added 'coach' spectator mode.
-muted DD, invisibility and boots sound when this powerups is disabled.
-fixed bug with drop weapon when game freezes.
-redeemer pickup not have infinite ammo in warmup.
-fixed bug when players can't join in duel from queue.
-fixed brightskins when player use vehicles.
-added spectator's view switch by left mouse.
-warmup worked in offline mode.
-fixed bug when spectators leave can cause autopause.
-fixed warfare bug when on next round players have after first respawn 200 hp and warmup weapons.
-disconnect in duel/tdm not decrease team score.
-player's hash and ip logged on server.
-right mouse button additionally switch 3rd/first person view in spectator mode.
-added cyrillic transliterate for hud and console chat.
-fixed bug when sometimes UT3 v1.0 clients can't connect to server.
-added sniper zoom crosshair color variable in ini.
-fixed bug with game crashes when connect to server after match end and autoscreenshot is enabled.
INI SETTINGS:
- v3 and all next releases use settings, stored in common UTComp.ini. A unique ini files now used for internal and temporary variables.
VOTING:
-one spectator now can vote.
-added autopause voting.
-added kick voting.
-added kick all bots voting.
-added current game server demorec voting.
-enabled 'MaxSpectators' option.
-added voting notification with voting mode and options.
DEMOREC:
-Added client side demorecording.
-enabled autodemorecords.
-added 'ForceServerideDemorec' ini option.
-added server demo mask and enabled client demo mask.
-serverside demos forced to 1rd view when view target changed and hide weapon.
-added all utcomp features in demorecords.
-added weapon fire sounds in demo.
-added demo dumping to screenshots.
PING CORRECTION:
-added ping correction for normal weapons and instagib rifle.
-added serverside "MaxPingCorrection" option in ini.
-added on/off checkbox in menu for disabling ping correction in owned weapon.
-added custom "MinDesiredPing" client menu option to limit ping compensation on desired value.
This the 2.0 version beta changelog:
/*UTCOMPIII 4 beta1 readme */
This beta compiled with UT3Patch4 and should fix some compatible issues.
changelog:
- utcomp scoreboards now compatible with ut3 v2.0
- fixed incorrect weapon visibility with weaponstay off.
- added compatibility with epic's clientside demorec.
Epic should really take a look at this guy and hire him to their team, then UT would be such a better game. Thanks faust!
Official site for UTComp is www.utcomp.org
Now we just need epic to release linux servers and hopefully we'll have a UT revival =)
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