Hi guys,
I have an idea.
Every server, which uses any mutators, counts to a custom server.
The problem is that even official European Epic servers are custom servers.
However, they don't use any mutators which affect the gameplay.
Isn't it possible to create something like an exception list?
Every mutator which is in that list won't cause the server beeing custom.
That "list" can just be integrated in UT3's code.
(Won't be that problem.)
Many players (me, too) complain about this problem because European Epic servers are pretty popular I think.
But why not pure stats?
As said:
The Reporter and the Server ads do not affect the gameplay.
There is no logic that servers will count to custom servers if they use these 2 mutators.
Make at least the official servers pure, doesn't matter how.
It only was a piece of advice that these 2 mutators could be an exception.
Well, if you ask me, just remove those 2 mutators.
But Epic never will do it...
What do you think?
Greets
I have an idea.
Every server, which uses any mutators, counts to a custom server.
The problem is that even official European Epic servers are custom servers.
However, they don't use any mutators which affect the gameplay.
Isn't it possible to create something like an exception list?
Every mutator which is in that list won't cause the server beeing custom.
That "list" can just be integrated in UT3's code.
(Won't be that problem.)
Many players (me, too) complain about this problem because European Epic servers are pretty popular I think.
But why not pure stats?
As said:
The Reporter and the Server ads do not affect the gameplay.
There is no logic that servers will count to custom servers if they use these 2 mutators.
Make at least the official servers pure, doesn't matter how.
It only was a piece of advice that these 2 mutators could be an exception.
Well, if you ask me, just remove those 2 mutators.
But Epic never will do it...
What do you think?
Greets
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