As said before, don't flame me.
Basically. Whilst the topic is about avrils and how overpowered they are, the 2nd thing i want to bring up is mantas...
Im a manta fan as I liked risky yet skilled kills. My main complaint is that almost all missiles lock on to it.
Raptors I accept as they have to be good at something.
Scorpions Im a bit miffed about it, I mean scorpions can easily outrun a manta, Now that is, I mean with the turbo it now has and the pathetic plasma pellets the manta has the scorpion can escape it easy. Still it aint a major threat, as long as the manta expertly uses the area to escape by jumping around.
Avrils though are the worst. They go faster than a manta (Raptors too but they aren't great lock on) and trying to dodge an avril is harder than doing a tightrope with 10 players launching the stingers secondary fire at you. Its potent death to a poor manta player. Which brings me on to the clincher.
The sole purpose of a Manta is to kill footsoliders. Now thats taken away now with the avril. Any hope of getting a kill is gone and before you get a chance to get out he/she all ready has the avril out and its killed me. How annoying.
Another thing is that the manta has got worse at dodging. One suspense match I thought a great Idea was to circle the slow lethargic tank to circle it. I circle it but for some reason the Arm of the cannon is moving pretty fast. It blew me to smithereens. Flak cannons and stingers, the most generic tool of an arsenal, damages the measly 200 points of the manta.
This may seem like im hating on the avril, im not, Im just saying that a few things has been overpowered, and to be honest the mantas been downgraded a bit. Perhaps lower the speed of the rocket avril or perhaps lessen its damage?
Basically. Whilst the topic is about avrils and how overpowered they are, the 2nd thing i want to bring up is mantas...
Im a manta fan as I liked risky yet skilled kills. My main complaint is that almost all missiles lock on to it.
Raptors I accept as they have to be good at something.
Scorpions Im a bit miffed about it, I mean scorpions can easily outrun a manta, Now that is, I mean with the turbo it now has and the pathetic plasma pellets the manta has the scorpion can escape it easy. Still it aint a major threat, as long as the manta expertly uses the area to escape by jumping around.
Avrils though are the worst. They go faster than a manta (Raptors too but they aren't great lock on) and trying to dodge an avril is harder than doing a tightrope with 10 players launching the stingers secondary fire at you. Its potent death to a poor manta player. Which brings me on to the clincher.
The sole purpose of a Manta is to kill footsoliders. Now thats taken away now with the avril. Any hope of getting a kill is gone and before you get a chance to get out he/she all ready has the avril out and its killed me. How annoying.
Another thing is that the manta has got worse at dodging. One suspense match I thought a great Idea was to circle the slow lethargic tank to circle it. I circle it but for some reason the Arm of the cannon is moving pretty fast. It blew me to smithereens. Flak cannons and stingers, the most generic tool of an arsenal, damages the measly 200 points of the manta.
This may seem like im hating on the avril, im not, Im just saying that a few things has been overpowered, and to be honest the mantas been downgraded a bit. Perhaps lower the speed of the rocket avril or perhaps lessen its damage?
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