Originally posted by HaLLiS
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UT3 Patch 1.4 Request Thread
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Please add player name list to server browser.
The actual one, which came with 1.3, is evertime empty for me.
And please fix the "strafe and shoot"-delay!
http://freenet-homepage.de/nightmare85/ut3/delay.jpg
Offline it's perfect and online it's ****.
(I don't get any problems with other games, so I think my internet should be ok).
Please add a function to see on which servers the friends are.
Just "Follow player" and hoping that it is a nice gamemode isn't that good.
Greets
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i have this really really annoying pause when the menus shows up when the game starts... its like i can see the menu and after a sec everything freezes for like 3-5 seconds and i cant do anything and then it becomes usuable again... its been happening to me since v1.1 i think, am i the only one or every1 else has this issue. sorry if its already been mentioned.
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Originally posted by WarTourist View PostHi Nightmare. This is because only v1.3 patched clients report that information. I suspect as more people install the patch, it will be more useful.
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just fix those stupid allied bots in torlan delta - I almost trashed my keyboard today ^^
And menu should be reworked. it takes hours for submenus to load.
Main Menu should not ask to login online everytime and should not tell me again and again that there are features which have been disabled because I am not online
There should be a possibility to simply restart a mission/level
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Originally posted by Ronvdl View Postreduce bot link gun alt fire accuracy cause you're dead when they have the link gun...
try to enter the enemy base with 3 bots on kargo and you'll know what i mean
I wouldn't actually mind them using the alt beam accurately if they didn't cheat... I've seen their link beam clearly bending round in an arc and hitting me, not often but it has definitely happened... Forgive me if I've somehow missed the ability to lock onto a character with the alt fire beam but as far as I'm aware the beam only bends in an arc like that when you're repairing a vehicle or repairing/building a node in Warfare.
Also, I'd like to see an option somewhere (assuming one doesn't already exist in an ini, in which case perhaps someone could enlighten me), to be able to turn off the auto spawn system at a node in Warfare. Basically what I mean is the auto spawn where you die, and you click fire to spawn and it automatically chooses a node to spawn you at and dumps you there. Presumably it picks the node that is at the current front line. It would at least be nice to either be able to turn this off so when I click fire the map pops up instead with the spawn point locations so I can choose a spawn location, or have it spawn me from the location I last chose to spawn at on the map rather than automatically change it to where it thinks I should be spawning.
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This may be a little bit off-topic:
I don't understand how clients, which have an older version, can connect to servers with 1.3.
So that means on servers could be many players with different versions?!
How is this possible?
I don't know any other game where this is possible.
Client and server must have the same version - in UT3 it seems to be different.
Strange for me
Greets
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Originally posted by demoniac View PostI don't know why, but the primary fire hoverboard tricks don't work any longer in 1.3.
they work when both computers have 1.2 or 1.3
this is because they changed some issues when playing online while grappling, you see your guy doing tricks, but you're actually are not
@nightmare85
the actual 'language' between versions is the same, so that won't be an issue
@xandros
the bending beam is just a render bug. you can't shoot around corners with it
but bots still have a way too high accuracy
either remove bots using the alt fire again, or drastically reduce their accuracy with the link gun alt fire
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