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Does UT360 have client-side hit detection?

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    Does UT360 have client-side hit detection?

    Hrm? *camel head tilt*

    I have bought the game, but I'm not going to open it if they pulled another "Gears of War" again.

    #2
    Originally posted by Unsheathed View Post
    Hrm? *camel head tilt*

    I have bought the game, but I'm not going to open it if they pulled another "Gears of War" again.
    It has the same hit detection as Gears, but they optimized it a lot and it is not nearly as noticeable as Gears.

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      #3
      Ut3 still uses server side hit detection, works fine. At least it does on the PC .

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        #4
        You could even say it works great on the PC.

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          #5
          Originally posted by skeps1s View Post
          It has the same hit detection as Gears, but they optimized it a lot and it is not nearly as noticeable as Gears.
          If you have to lead your hitscan shots?

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            #6
            No. And if you do then it's not by any noticeable amount.

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              #7
              Originally posted by Tweakd View Post
              No. And if you do then it's not by any noticeable amount.
              Thank you. Now I can play.

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                #8
                With any online game just play on a low ping server and you won't notice any problems. Just remember im talking about the PC. I've not seen the 360 in action.

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