Two questions,
1- In UTWeapon.ini, there's these 2 settings for each weapon:
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
What do they do in the game?
2- I tried using some custom crosshairs and they're not working. They show in the color i picked, but it's not the right crosshair, it's the default simple crosshair (cross with dot).
Here's an example of what i did:
[UTGame.UTWeap_Avril]
bUseCustomCrosshair=TRUE
CustomCrosshairCoordinates=(U=392,V=70,UL=50,VL=50 )
CrosshairColor=(R=255,G=255,B=255,A=225)
Priority=1.5
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
(what I added is in bold)
Also the game created new UTWeapon.ini and UTGame.ini files in the UT3\UTGame folder, I'm guessing it created them after I messed with the UTWeapon.ini?
1- In UTWeapon.ini, there's these 2 settings for each weapon:
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
What do they do in the game?
2- I tried using some custom crosshairs and they're not working. They show in the color i picked, but it's not the right crosshair, it's the default simple crosshair (cross with dot).
Here's an example of what i did:
[UTGame.UTWeap_Avril]
bUseCustomCrosshair=TRUE
CustomCrosshairCoordinates=(U=392,V=70,UL=50,VL=50 )
CrosshairColor=(R=255,G=255,B=255,A=225)
Priority=1.5
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
(what I added is in bold)
Also the game created new UTWeapon.ini and UTGame.ini files in the UT3\UTGame folder, I'm guessing it created them after I messed with the UTWeapon.ini?


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