If you don't like that, you are free to not join. Optional. This is doesn't hurt anyone, so please stay away.
I don't know which of these make sense. You know better, then handpicked or add to the list:
* More hitscan. There's a "weapon replacement" mutator. I don't know if it is overkill, but replacing the enforcer by the shock rifle could work. At least while there's not a better option.
* No Orb on some of the servers, maps, whatever. There are lots of ONS players that don't like Warfare. Arguments like "you should learn to counter it, just adapt, get some skill" are pure ****. People don't like it, don't play, you should not make an effort to like anything. They stick to UT2004, UT3 is collecting dust.
* While UT2004 was floaty, here you are nailed to the ground. The same way there is an adjustable game speed mutator, there should be one mutator or setting that controls "gravity".
* Alternative node setups when possible. This has been done already, you don't have to change the map and download 60MB. He made a few .ini that did the trick
* Color desaturation is unpleasant as fsck. The UI should have this option, or controlled server side. There's already a mutator for this.
There you go. It's a pity that it isn't done on such a moddable game.
I don't know which of these make sense. You know better, then handpicked or add to the list:
* More hitscan. There's a "weapon replacement" mutator. I don't know if it is overkill, but replacing the enforcer by the shock rifle could work. At least while there's not a better option.
* No Orb on some of the servers, maps, whatever. There are lots of ONS players that don't like Warfare. Arguments like "you should learn to counter it, just adapt, get some skill" are pure ****. People don't like it, don't play, you should not make an effort to like anything. They stick to UT2004, UT3 is collecting dust.
* While UT2004 was floaty, here you are nailed to the ground. The same way there is an adjustable game speed mutator, there should be one mutator or setting that controls "gravity".
* Alternative node setups when possible. This has been done already, you don't have to change the map and download 60MB. He made a few .ini that did the trick
* Color desaturation is unpleasant as fsck. The UI should have this option, or controlled server side. There's already a mutator for this.
There you go. It's a pity that it isn't done on such a moddable game.
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