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Why cant you see other peoples skin?

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    #16
    perhaps won't be such a problem when the infidelious dail up is eliminated and all is replaced with a super high speed internet. Like south korea.

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      #17
      Its not crazy at all, many other games have a system in which custom models become "server-sided" meaning a model is loaded onto the server, and when a client joins the server they download the model, and even up to 40mb is no more than a 2 min download for an average connection with DSL. Im quite surprised that UT3 for a new game doesnt have this system.. just shows Epic can fail in more area than one .

      So its up to us as the community, aka real makers of this game, to design a plugin or whatever to allow such an option if not already done. Its quite a benefit for the mod creators and server hosts/admins to see this work get spread more and is much more fun to the players to see something new once and awhile.

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        #18
        Originally posted by Elis View Post
        Its not crazy at all, many other games have a system in which custom models become "server-sided" meaning a model is loaded onto the server, and when a client joins the server they download the model, and even up to 40mb is no more than a 2 min download for an average connection with DSL. Im quite surprised that UT3 for a new game doesnt have this system.. just shows Epic can fail in more area than one .

        So its up to us as the community, aka real makers of this game, to design a plugin or whatever to allow such an option if not already done. Its quite a benefit for the mod creators and server hosts/admins to see this work get spread more and is much more fun to the players to see something new once and awhile.
        Epic listen to him and me! Make this happen. Stop using the old layout, fps's deserve more!

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