After doing a comparison between the two it appears the PS3 version uses Texture Detail 1 and World Detail 2. It's possible the World Detail may even be 1, infact.
The best way to determine this is to fire up UT3 for the PC and run it at world detail 2, loading the downtown map. Do the same on the PS3. You'll see, both versions have a missing water texture where all the drain pipes are. You can jump in the water, it makes splashes, you can hear the water, but you can't see it. This only happens at World Detail 1 and 2, World Detail 3 has the water texture.
There's almost no way to do a comparison between the texture detail without having the PS3 and PC versions side by side, which I have, and it appears it uses Texture Detail 1.
Just stating this for the record books, incase anyone was wondering.
The best way to determine this is to fire up UT3 for the PC and run it at world detail 2, loading the downtown map. Do the same on the PS3. You'll see, both versions have a missing water texture where all the drain pipes are. You can jump in the water, it makes splashes, you can hear the water, but you can't see it. This only happens at World Detail 1 and 2, World Detail 3 has the water texture.
There's almost no way to do a comparison between the texture detail without having the PS3 and PC versions side by side, which I have, and it appears it uses Texture Detail 1.
Just stating this for the record books, incase anyone was wondering.
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