BS, i also have it on PC and PS3 and they look the same when the PC is cranked all the way up. Only diffrence is the PS3 runs at 720p @ 30fps
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PS3 version uses Texture Detail 1; World Detail 2
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Originally posted by St0 View PostBS, i also have it on PC and PS3 and they look the same when the PC is cranked all the way up. Only diffrence is the PS3 runs at 720p @ 30fps
Originally posted by XEDR View PostErr... ever thought that the PS3 could have a totally separate, non-comparable config vs the PC that highlights its strengths and doesn't make its bottlenecks kill performance?
Tex 1 World 2 should look much crappier than what I've seen from screenshots. World 2 probably doesn't even have enhanced per-pixel lighting, while the PS3 does that.
What's probably off is lower texture details, but effects and co. are still on because at heart the RSX although sucky is still comparable to a Geforce 7800/7900. And that's not even considering the optimization.
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Is it this water your talking about? if it is, it looks like you have a duff PS3 disk
http://i214.photobucket.com/albums/c...1/DSC00369.jpg
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UT3 on the ps3 is the same as the pc version on full spec, cranked all the way up with possibly a few details turned down. This was said by epic somewhere in an interview i think, although i can't be bothered to look for it at the mo.
The person who said the textures are bad on the ps3 version has to take into account the textures on the ps3 are loaded from the disk, so sometimes when starting a match, it can take a few seconds for them to 'pop in'.
This may explain the water that he saw, as the detail can take a while before it is added.
I also own the pc version and the ps3 version looks identical to my set up when on high, so i really don't know what he is talking about.
Low details? Yeah right......
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Originally posted by imrik View PostUT3 on the ps3 is the same as the pc version on full spec, cranked all the way up with possibly a few details turned down. This was said by epic somewhere in an interview i think, although i can't be bothered to look for it at the mo.
The person who said the textures are bad on the ps3 version has to take into account the textures on the ps3 are loaded from the disk, so sometimes when starting a match, it can take a few seconds for them to 'pop in'.
This may explain the water that he saw, as the detail can take a while before it is added.
I also own the pc version and the ps3 version looks identical to my set up when on high, so i really don't know what he is talking about.
Low details? Yeah right......
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Originally posted by Shaggy.gpd View PostIt is even worse that all threats which talk about that (UE4 for consoles), are removed systematicaly.
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