Err... ever thought that the PS3 could have a totally separate, non-comparable config vs the PC that highlights its strengths and doesn't make its bottlenecks kill performance?
Tex 1 World 2 should look much crappier than what I've seen from screenshots. World 2 probably doesn't even have enhanced per-pixel lighting, while the PS3 does that.
What's probably off is lower texture details, but effects and co. are still on because at heart the RSX although sucky is still comparable to a Geforce 7800/7900. And that's not even considering the optimization.
Tex 1 World 2 should look much crappier than what I've seen from screenshots. World 2 probably doesn't even have enhanced per-pixel lighting, while the PS3 does that.
What's probably off is lower texture details, but effects and co. are still on because at heart the RSX although sucky is still comparable to a Geforce 7800/7900. And that's not even considering the optimization.
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