But I don't understand...Jumping with impact hammer hurts you, right?
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Frog Machine: A UT3DM Jump Movie
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Glad you guys liked it!
A lot of the tricks were impact-hammer wall-dodges. To perform these:- Double jump at a wall with a fully charged impact hammer
- Immediately after the second jump dodge away from the wall (preserves vertical momentum from second jump)
- Immediately after tapping the dodge key for the 2nd time release the impact hammer (impact hammer will only give you a boost if you're still close to the wall)
- If you did it right you'll take 50 damage and enter orbit.
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Originally posted by Hedge-o-Matic View PostVery Prince of Persia. For anyone who says UT3 lacks the movement possibilities of UT2, this video provides a great answer. And it doesn't look completely lame, since you're actually bounding around geometry, instead of off thin air, as in UT2.
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Update: Unreal.IE mirror has been provided
ftp://ftp.unreal.ie/unreal.ie/ut3/mo...og_Machine.zip
Thanks Zoro!
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Originally posted by DeathmooN View PostIf you think UT3 has anywhere near the movement freedom that UC2 had, you're mistaken. This video proves that the impact hammer is great when put into the hands of a skilled player, but UC2 movements are still faster than UT3's movements.
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