Originally posted by The War Keeper
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more gametypes?
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They've always been open about UT3 (then UT2007) having less gametypes, the general consensus at the time was that UT2004's player base was too splintered. This not only came from Epic but was also a pretty common moan on the atari forums. Back then people used to post a new ut2004 is dead thread nearly every second week, comparing its numbers to those of the original UT in its prime.
We seem to live in an era where all the cool 'guys' rag on games as soon as they're out the door, first one in being the most hardcore of course. It's like posting your specs in your sig, making new threads about how easy godlike bots are, holding a low ICQ number even though most people don't know what it is anymore. You get the idea.
Chances are you'll have a whole horde of poster saying how they want UT4 to be more like UT3 if that day ever comes. Yes they need to fix some stuff and add a bit more user functionality (which they will do), but as someone else said I'd rather quality over quantity.
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Originally posted by The War Keeper View Postactually maps dont take months... it may take like 3 days max for each map with epic staff working on them, its rly not that hard.
Creating a level just like that isn't easy, nor suggested. Every mapper with a bit of knowledge knows this. Planning takes time.
And on “epic staff working on them”: you read what they have said. It isn't a minute-job to create a level, not even for a official game dev.
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