Announcement

Collapse
No announcement yet.

Update on new patch 1.2 beta

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Originally posted by lealwai View Post
    did they fix the hole in the *** of some of the female models yet?
    Oh lord...don't do that!

    Leave a comment:


  • replied
    i need to test on my server but i dont find the link

    Leave a comment:


  • replied
    So, any word on proper OpenAL for X-Fi yet?

    Leave a comment:


  • replied
    AI Improvments:
    - Bots now can be fooled by feign death.

    - Sandstorm has more impact on bots being able to acquire/aim at enemies
    W007! Very nice!

    Leave a comment:


  • replied
    did they fix the hole in the *** of some of the female models yet?

    Leave a comment:


  • replied
    Originally posted by UnrealGrrl View Post
    beefy looking patch that will make a nice valentines day present!
    release the patch now or cupid gets it!

    Leave a comment:


  • replied
    Originally posted by AlienMind View Post
    they could have left coret alone. nobody plays it anyways
    Coret is fun, we're glad its back and plenty of ppl play it - come on... its a nice break between Reflection and Omicron over and over

    more CTF maps is the juicy part of a bonus pack i'm looking forward too... but first we need these good patches out of the way


    Originally posted by ElDiablo2k3 View Post
    Amen to that dude.

    No mention of the silly delay on announcements? "double kill" about 10 seconds after I kill someone?!?!?

    And DO SOMETHING with the dynamic music! A five second lull in the action and the music disappears....
    now theres a couple things that also really desrve attention... the announcements are really good - the voice acting is well done and sounds great. problem is with the announcements playing all over the place, it just doesnt seem to fit in with the flow of the game, especially when they play so late that the event is already undone, different or forgotten... same thing for dynamic music, it was a good idea, but it just doesnt fit UT. hopefully being able to choose between dynamic music and just playing the tunes like 'normal' will be a choice added to the UI at some point in the near future. i mean, the music really rawks, itd be nice to hear it!

    but seriously, this is a nice beefy looking patch that will make a nice valentines day present!

    Leave a comment:


  • replied
    So demo playback and shown weapons in demos stay still bugged

    Leave a comment:


  • replied
    Originally posted by Emmet Otter View Post
    I can't keep putting my favorate mutators in everytime I start the game for instant action. This is too **** annoying!!!!!!!!!!
    Amen to that dude.

    No mention of the silly delay on announcements? "double kill" about 10 seconds after I kill someone?!?!?

    And DO SOMETHING with the dynamic music! A five second lull in the action and the music disappears....

    Leave a comment:


  • replied
    Originally posted by skcuScipE View Post
    Still no savings of ingame settings for a self-hosted game e.g.
    I wonder when they'll ever get around to doing this. I can't stand the favorate mutators not saving in the active lists. I can't keep putting my favorate mutators in everytime I start the game for instant action. This is too **** annoying!!!!!!!!!!

    Leave a comment:


  • replied
    they could have left coret alone. nobody plays it anyways

    Leave a comment:


  • replied
    link removed

    Leave a comment:


  • replied
    How are the bots?

    Leave a comment:


  • replied
    The server is windows 2003, they said the Linux one will come soon

    Leave a comment:


  • replied
    Anything on the reported performance issues?

    Leave a comment:

Working...
X