The gravity vortex has been a staple of the Chaos mod since '98. It basically shoots out that sphere, which then turns into a mini-black hole that sucks up players and chews them up.
Nice 1
A design idea for the actual blackhole:
We have for explosions a nice distortion effect, which seems to curve everything behind it a little bit. My idea is to implement an excessive distortion effect for the blackhole, so it seems that it curves the space (compare Einstein's Relativity theory) :P
Just posting again to say that some news posts on our site have been recently restored, in case anyone had followed the link in this thread.
We and our hosts are clearing up some fancy internet issues, and our site and forums have had hiccups. Forums we hope to have back up soon.
We also have a new IRC channel
irc.enterthegame.com
#chaoticdreams
And well, it looks like might maybe a couple new coders in trial membership We'll see how things go. But we're feeling very good about it at the moment.
Also, just FYI- there are 3 positions open at Chaos at this time.
1) We are looking for a web designer to bring our site(s) into the UT3 era
2) We are also looking for a 'full-time' animator. Someone to help animate some of our original weapons and characters.
3) Mappers who are interested / willing to create vehicle DM maps (at least initially focused on them). The position would require design/layout collaboration with our mod team.
To clarify a bit: The primary fire and secondary fire animations are just run together. It might seem confusing, because the sphere doesn't actually leave the model in the primary fire portion of this sample video. So when viewing, imagine the first time it opens that the sphere shoots out, and that's the primary fire. The secondary fire part is where it's spinning and then the sphere launches out.
Primary fire is meant to be faster to use, but more dangerous to the user. Because it fires the sphere faster (no charge-up time), but also closer to you so it's harder to use and still live.
Secondary Fire launches the sphere farther away from yourself, so it's easier to live when using the weapon, but it also takes a bit of 'charge-up' time. During which you are sorta vulnerable as well.
MacTom is bringing new life to an old Chaos classic. Perfect example of how you can join an existing concept/franchise, and still bring your own bit of genius to the show.
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