Announcement

Collapse
No announcement yet.

Binds

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Binds

    Hi....i just want ask ..

    what do i need write to input.ini to have a binds...

    in ut99 it was

    R=Teamsay EFC going High

    or

    B=Say cr[y] mE a rIveR..

    now it is there like

    Bindings=(Name="T",Command="GBA_Talk")

    i tryed

    Bindings=(Name="T",Command="Teamsay High High") -but it doesnt work

    #2
    Whoa

    Comment


      #3
      Bindings=(This="Game",Was="Made_For")<The+PS3


      I wouldn't mind knowing how to do it also.

      Comment


        #4
        One of mine looks like the one you tried, so it should work:

        Bindings=(Name="NumPadTwo", Command="teamsay Heal me please!")

        Put it into your UTInput.ini, somewhere to the first block under [Engine.PlayerInput]... no idea why it shouldn't work for you. :P Maybe make sure that the key isn't bound to something else already!

        Comment


          #5
          Yes, you have to manually unbind keys from in game. You can do so by entering the key configuration screen and binding the key you want to use to fire. Then reset fire to left click, and oila your key is unbound.

          Comment

          Working...
          X