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Zero Ping server--what is it?

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  • replied
    Originally posted by ForceOfGod View Post
    zeroping is a must for ps3 instagib
    agreed!

    there is no need to talk about 10 miliseconds or whatever! the ping diference for some people are 100 or 200, its not only 10! and also lets forget the discussion about 350 pings ect, these people are the minor anyway!

    zeroping is not only usefull for users with ping over 200, its also usefull for users with ping 100 - 150 for instagib! There is still a huge diference to the HOST!, the HOST for example always have zeroping, so infact its unfair if only the HOST got zp and the other player not!

    i dont get it why some people have to trash zp! if you dont like it just skip it! no one force you to play on zp server!

    but one thing is FACT, there are plently of gamer who really would love to play online with instagib withut any shot delays!


    BTW, someone just released a mod for the PC version wich includes zeroping for instagib.

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  • replied
    zeroping is a must for ps3 instagib

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  • replied
    Originally posted by Xendance View Post
    Thus zero-ping would be useless if everyone would have small latency. Seriously, zero-ping is just annoying and unfair. Just try playing CS and you'll see how bad it is. I rather have a bit of latency than some non-synced ****zel. I don't see what's the problem with the current netcode.
    Nah, then zero-ping just slightly improves gameplay-- no misses when you definitely hit, etc.

    I'm not suggesting adding it as the default gameplay, but I'd like it as an option for instagib mostly.

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  • replied
    I remember zeroping pretty much ruining the UT99 community back in the day.

    UT3 doesn't have as many users. you sure you'd want someone to pull the trigger on it?

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  • replied
    Originally posted by Taboen View Post
    People that have low latency to each other play nonzp. Nationcups or people that are from far away, play eachother with zp. Its just better that way.
    Yea, worldwide cups are pretty bad latency-wise. **** light should travel faster on the bottom of the Atlantic. That's why there should be semi finals held, for example, in the NA and in the Europe. And then the winners of the semi finals would play two matches, one on a NA based server and another one on an Europe based one.

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  • replied
    Originally posted by Xendance View Post
    If "zero-ping" is what Source uses... I loathe it. It absolutely sucks. Real men don't complain if your ping is ten milliseconds longer than the one's who just pwned you.
    real men dont complain when they cant use their ping to an advantage because of zero-ping

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  • replied
    People that have low latency to each other play nonzp. Nationcups or people that are from far away, play eachother with zp. Its just better that way.

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  • replied
    Originally posted by Harmatia View Post
    Zero-ping is amazing, and in my opinion absolutely necessary for instagib. However, it should automatically kick people with a high ping to avoid problems from happening.
    Thus zero-ping would be useless if everyone would have small latency. Seriously, zero-ping is just annoying and unfair. Just try playing CS and you'll see how bad it is. I rather have a bit of latency than some non-synced ****zel. I don't see what's the problem with the current netcode.

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  • replied
    Originally posted by AcidVenom View Post
    What happens is people with low ping will see you and duck behind a corner, thinking you didn't see them so that they can sneak up on you. The player with the high ping has a second delay, and sees the opponent, fires and kills him. The low ping player is then scratching his head as to why he died behind the corner.
    Sounds pretty annoying and unfair for both sides. o_O I'd rather play with 150 ping than with Zero ping, given that I really understand the way it works. :/

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  • replied
    Zero-ping is amazing, and in my opinion absolutely necessary for instagib. However, it should automatically kick people with a high ping to avoid problems from happening.

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  • replied
    Originally posted by Xendance View Post
    If "zero-ping" is what Source uses... I loathe it. It absolutely sucks. Real men don't complain if your ping is ten milliseconds longer than the one's who just pwned you.
    10 miliseconds no... 100 miliseconds yes. Zeroping allows us to play against even north america, its great

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  • replied
    If "zero-ping" is what Source uses... I loathe it. It absolutely sucks. Real men don't complain if your ping is ten milliseconds longer than the one's who just pwned you.

    Leave a comment:


  • replied
    Originally posted by Kronos View Post
    lol with 360 ping your at a disadvantage no matter the netcode, I wouldnt even play with that ping.
    Kronos is 100% correct. But, if you want to play with people around the globe a zero-ping server is your best bet.

    Quick notes:

    Listen Server: This is a sever setup by the player. It gives the person that setup the server a major advantage in that he/she is playing with actual "0" ping.

    Dedicated server: This is a server that "somewhat" levels the playing field for all that connect to it. However, as with all servers, the lower the ping you play with the better.

    Both server types can run the "zero-ping" mod on them but the same advantages still apply in both cases. It's best if you stay clear of any "listen" type servers.

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  • replied
    Originally posted by wisdomWarrior View Post
    If my ping is 360 to a Zero-ping server, would you say that I'm at a big disadvantage?
    lol with 360 ping your at a disadvantage no matter the netcode, I wouldnt even play with that ping.

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  • replied
    umm every online game uses netcode. zero ping itself is a type of netcode, but netcode itself just means how game events are handled between a client and server.

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