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    Mutators?

    Maybe I'm a complete ****** or something but I went to do a quick warm up instagib match against bots and I couldn't find a tab for mutators anywhere. Wtf? Do you have to have the game beat or some rubbish?

    #2
    Originally posted by Deftera View Post
    Maybe I'm a complete ****** or something but I went to do a quick warm up instagib match against bots and I couldn't find a tab for mutators anywhere. Wtf? Do you have to have the game beat or some rubbish?
    The mutator button is hidden down by the bottom of the screen by the horrible UI.

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      #3
      Yep, I love instagib with killsslowtime on, some peeps say the menu is made for console, I seriously doubt that, the menu is made for people who know how it works, sadly it's limited to developers atm, the rest of us have to edit the ini.'s

      See your DVD name for details....

      Btw, I really do love the instagib on UT3, no joke

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        #4
        Originally posted by UndeadRoadkill View Post
        The mutator button is hidden down by the bottom of the screen by the horrible UI.
        ahh, no idea how i missed that, thanks.

        And to move the maps I've downloaded in servers to my permanent maps folder?

        Edit: I think i got it, if I can find them in my cache.

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          #5
          Originally posted by Somnambulist View Post
          some peeps say the menu is made for console, I seriously doubt that, the menu is made for people who know how it works, sadly it's limited to developers atm, the rest of us have to edit the ini.'s
          Why are the buttons all spread out then, if it was designed with a mouse in mind? This guy couldn't even find the button he wanted, they're so poorly located. Sure, if you have a gamepad, a single button-press will navigate you to each button, no matter where on the screen it is. With a mouse, we're stuck moving all over the screen. An option you're going to click is in the middle on one page, the bottom on the next, the top on the one after that. It's annoying, and if consideration for the mouse wasn't secondary to the gamepad, then the designer had no clue what they were doing.

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