Wow, would have never thought of that!
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Do you want to see some MOTION BLUR?!
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Originally posted by Rujman View PostWhat's the competitive benefit to motion blur? Or is it just eye candy?
I wish games didn't allow people to turn these effects off (not a problem on consoles, but I don't want to sidetrack). Effects are such in games that HDR, modern smoke effects, and motion blur all can really add to the challenge of a game, but if you're playing against people who just turn them all off, it's no fun.
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Originally posted by Ikioi View PostI wish games didn't allow people to turn these effects off (not a problem on consoles, but I don't want to sidetrack). Effects are such in games that HDR, modern smoke effects, and motion blur all can really add to the challenge of a game, but if you're playing against people who just turn them all off, it's no fun.
Not having the ability to turn off eye candy in game settings would be very detrimental to a large portion of the gamers out there that do not have a powerful enough rig to handle it. PS3 is a given since they are all the same processing power wise, PC is not. I am of the opinion that every single little aspect should be configurable thus allowing the widest range of players to garner every bit of FPS they can out of their respective rigs.
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Originally posted by Rujman View PostWhat's the competitive benefit to motion blur? Or is it just eye candy?
The eye can be fooled with only 25 fps, but games do not project pictures with motion blur like the recorded pictures have ...
If you could have a realistic motion blur in a game it would be fluid at 25fps...
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Well movies also duplicate the frame several times to make it fluid. Although the movie is 25fps it is really 72fps after it duplicates the frame 3 times.
Originally posted by Zasz View PostCan someone please explain why I would want to look at a level that is blurry? If you want your game to look worse turn your texture settings down...
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Originally posted by sekazi View PostWell movies also duplicate the frame several times to make it fluid. Although the movie is 25fps it is really 72fps after it duplicates the frame 3 times.
It only happens for a fraction of a second when turning really fast. It does not affect gameplay or the graphics. It just makes the game feel more fluid.
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Originally posted by Dinkledorf View PostNot having the ability to turn off eye candy in game settings would be very detrimental to a large portion of the gamers out there that do not have a powerful enough rig to handle it. PS3 is a given since they are all the same processing power wise, PC is not. I am of the opinion that every single little aspect should be configurable thus allowing the widest range of players to garner every bit of FPS they can out of their respective rigs.
Personally I really wonder what's going to happen when games have stuff like really lush fields of grass, or truly volumetric smoke / water effects. But maybe by then it will be more the difference of volumetric smoke ultra realistic to volumetric smoke still realistic but slightly less so.
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Originally posted by sekazi View PostIt only happens for a fraction of a second when turning really fast. It does not affect gameplay or the graphics. It just makes the game feel more fluid.
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