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Do you want to see some MOTION BLUR?!

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    #16
    Wow, would have never thought of that!

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      #17
      I have no idea why this isn't an option in the PC version, especially because it already works, and is in the PS3 version in gameplay...

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        #18
        What's the competitive benefit to motion blur? Or is it just eye candy?

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          #19
          Originally posted by Rujman View Post
          What's the competitive benefit to motion blur? Or is it just eye candy?
          It benefits anyone with it off and is eyecandy to anyone with it on.

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            #20
            Originally posted by Rujman View Post
            What's the competitive benefit to motion blur? Or is it just eye candy?
            Most graphics effects in games don't have a competitive benefit.

            I wish games didn't allow people to turn these effects off (not a problem on consoles, but I don't want to sidetrack). Effects are such in games that HDR, modern smoke effects, and motion blur all can really add to the challenge of a game, but if you're playing against people who just turn them all off, it's no fun.

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              #21
              hmm competitive benefit? naaah this is just for ppl who want more eye candy or a more immersive experience.
              i thought about it a while back, but you know how there are small bright lights on the armor? what if there were slight light trails on those lights? it would really be a neat effect.

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                #22
                The motion blur looks to be done very well. I tried a few maps and it looked great. I really hope for a menu option in the future.

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                  #23
                  Originally posted by Ikioi View Post
                  I wish games didn't allow people to turn these effects off (not a problem on consoles, but I don't want to sidetrack). Effects are such in games that HDR, modern smoke effects, and motion blur all can really add to the challenge of a game, but if you're playing against people who just turn them all off, it's no fun.

                  Not having the ability to turn off eye candy in game settings would be very detrimental to a large portion of the gamers out there that do not have a powerful enough rig to handle it. PS3 is a given since they are all the same processing power wise, PC is not. I am of the opinion that every single little aspect should be configurable thus allowing the widest range of players to garner every bit of FPS they can out of their respective rigs.

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                    #24
                    Originally posted by Rujman View Post
                    What's the competitive benefit to motion blur? Or is it just eye candy?
                    You know that the only reason that a movie in the theatre could be fluid with only 25 fps is because of motion blur ?

                    The eye can be fooled with only 25 fps, but games do not project pictures with motion blur like the recorded pictures have ...

                    If you could have a realistic motion blur in a game it would be fluid at 25fps...

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                      #25
                      Can someone please explain why I would want to look at a level that is blurry? If you want your game to look worse turn your texture settings down...

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                        #26
                        Well movies also duplicate the frame several times to make it fluid. Although the movie is 25fps it is really 72fps after it duplicates the frame 3 times.

                        Originally posted by Zasz View Post
                        Can someone please explain why I would want to look at a level that is blurry? If you want your game to look worse turn your texture settings down...
                        It only happens for a fraction of a second when turning really fast. It does not affect gameplay or the graphics. It just makes the game feel more fluid.

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                          #27
                          Originally posted by Zasz View Post
                          Can someone please explain why I would want to look at a level that is blurry?
                          'cuz itz be mad 1337 yo

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                            #28
                            Originally posted by sekazi View Post
                            Well movies also duplicate the frame several times to make it fluid. Although the movie is 25fps it is really 72fps after it duplicates the frame 3 times.



                            It only happens for a fraction of a second when turning really fast. It does not affect gameplay or the graphics. It just makes the game feel more fluid.
                            That was my point, motion blur helps alot making the animation looking more fluid. But is motion blur enough well implemented in games to not cause any eye strain ?

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                              #29
                              Originally posted by Dinkledorf View Post
                              Not having the ability to turn off eye candy in game settings would be very detrimental to a large portion of the gamers out there that do not have a powerful enough rig to handle it. PS3 is a given since they are all the same processing power wise, PC is not. I am of the opinion that every single little aspect should be configurable thus allowing the widest range of players to garner every bit of FPS they can out of their respective rigs.
                              I totally understand that, it's just disappointing that it's not really possible to have it both ways on PC. I don't think you can really get around it on PC because of the reasons you mentioned.

                              Personally I really wonder what's going to happen when games have stuff like really lush fields of grass, or truly volumetric smoke / water effects. But maybe by then it will be more the difference of volumetric smoke ultra realistic to volumetric smoke still realistic but slightly less so.

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                                #30
                                Originally posted by sekazi View Post
                                It only happens for a fraction of a second when turning really fast. It does not affect gameplay or the graphics. It just makes the game feel more fluid.
                                Well the game always feels fluid to me with all graphics on high. During that fraction of a second I would wonder why my game suddenly decided to look like ****.

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