Many of the official deathmatch maps have low suggested playercounts, yet most if not all servers have weapons available from their bases at all times, resulting in super spam eg. 16 players running around Biohazard with rocket launchers!
Didn't older UT versions make players wait a given time for a new weapon to spawn at the base?
Personally, I'm a little surprised that deathmatch server admins are not using the official "weapon respawn" mutator to make large crowds enjoy games more online.
Do you agree?
Didn't older UT versions make players wait a given time for a new weapon to spawn at the base?
Personally, I'm a little surprised that deathmatch server admins are not using the official "weapon respawn" mutator to make large crowds enjoy games more online.
Do you agree?
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