Alright, I have been playing UT3 for about a week now, and have an issue with either the engine itself, or the bot settings. It seems to me that the bots are WAY too accurate, even on the lowest skill settings. I can fight the bots on Inhuman in UT04, but even on the lowest setting in UT3, they tend to know where I am all the time and actually fire at me prior to my comming around a corner or from behind cover. This makes no sense on the medium to lower skills and makes the game extremely tough since we cannot see through walls and fire in advance.
Examples of such behaviour:
Now on the lower skills, their accuracy does not seem to decrease, or if it does it is VERY little. All I notice that changes is their ability to move and to complete goals, such as capping power nodes. They're still pin-point accurate from miles out. This should not be on the lowest settings. The bots are WAY too accurate.
In the previous UT games, you could adjust bot accuracies in one of the INI files. I do not see that here in UT3. Is this possible, or are we stuck fighting aimbots? I mean I actually do better online against humans, but I'd like to complete the storyline, which currently is almost unattainable due to the Krall being able to fire before you're visible and other such nonsense. I am running the latest patch, so I do not need to patch up.
Examples of such behaviour:
- I teleport from the city area to the jungle area on one map and am greeted with a rocket almost at me, while the bot is up by the rocket launcher continuing to fire. My bot was actually back in the city area and was the only other player on my team, indicating that the enemy bot was tracking me while I was in the city area, knew I was teleporting, and fired a rocket in advance, which is not possible by a human unless they are cheating.
- On Torlan I have been shot in the head and killed instantly from halfway across the map, sometimes right after spawning.
- Bots that drive the manta are insanely accurate
- Bots driving the scorpion almost never miss, and considering the fact that the primary weapon is arced, that's inhuman, aside from cheating
Now on the lower skills, their accuracy does not seem to decrease, or if it does it is VERY little. All I notice that changes is their ability to move and to complete goals, such as capping power nodes. They're still pin-point accurate from miles out. This should not be on the lowest settings. The bots are WAY too accurate.
In the previous UT games, you could adjust bot accuracies in one of the INI files. I do not see that here in UT3. Is this possible, or are we stuck fighting aimbots? I mean I actually do better online against humans, but I'd like to complete the storyline, which currently is almost unattainable due to the Krall being able to fire before you're visible and other such nonsense. I am running the latest patch, so I do not need to patch up.
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