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The "All I Want For Christmas (in UT3)" Thread...

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    #46
    Originally posted by RealSubZero View Post
    more characters, more maps, last man standing, mutant and bombing run

    P.S: Do epic's employees create models, maps etc...?
    I want Mutant NAW

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      #47
      Originally posted by Beelzebud View Post
      A functional server browser that has all the features PC games have had for years.


      #1 on my list..

      followed by:

      -webadmin
      -working redirect compression
      .
      .
      .
      .
      -all the other things that make this game seem liek there should be 4 months of inhouse beta before it should ever be sold to the public..

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        #48
        I want Unreal Tournament 3 to have these things:

        - Dodge Double Jump(Like from UT2K4)
        - More Maps/Bigger Maps (For TDM Expecially) Remade maps like Rankin & Goose?
        - No FPS drops!
        - Malcom!
        - More Player Skins
        - Lightning Gun Please!
        - Character Lighting Improvement(Not to bright just to where you can see it a lil better)
        - When Epic Makes Unreal Tournament 4 call it like Unreal Tournament 3:Revenge or something. Make it an expansion with everything working right.

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          #49
          Originally posted by Drudge- View Post
          all the characters,maps and gamemodes from ut2004
          but that might be a bit to much
          This would be great to have a thread where all the mods for UT2004 that are made from now until the future get placed for easy download.

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            #50
            Originally posted by Secundus View Post
            I'd like the Homer Simpson model from UT2004 in UT3, voices and all!
            ditto....that would be awesome..

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              #51
              I'm with Harmatia. The UI needs a complete overhaul. It needs to be faster and offer more configurable options. The UT2k4 UI was hard to beat and ought to be the model. I play a fair amount of Instant Action in specific maps and with specific mutators, and the way parts of the UI reset to defaults every time the game is started is very irritating. Also, all the game types and mutators available in UT2k4 ought to be available in UT3. I have no beef with "hardcore," but this idea of making the game more hardcore, if it comes at the cost of paring game types and options that the user community has grown accustomed to, will only end up paring the user community.

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                #52
                Assault with a remake of all the assault maps from the original UT. If not all, then at least Overlord.

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                  #53
                  Originally posted by Harmatia View Post
                  Under my tree I'd like to find a completely redesigned UI, the option for motion blur, a new post-processing setting that makes everything more colorful, and a great many more people playing online.

                  Post what you'd like for Christmas (in UT3) here. Respect other people's wishes and maintain a Christmas spirit. Thanks. =P
                  Got a new quote for ya; "When the PS3's done".
                  Sorry, couldn't resist!

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                    #54
                    I want more people playing CTF (PS3) and maybe some people working on more maps for non-vehicle CTF.

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                      #55
                      more, if not all, ps3 compatible mods, and less random playstation network signouts. and the ability for the game to detect which missions in the story campaign have yet to be completed.

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                        #56
                        a LINUX client
                        a LINUX client
                        and hmm yes
                        A LINUX client!!!!!

                        (honestly i cant comment on anthing elce untill the linux client comes out cause i cant play till then :-( )

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                          #57
                          silly, they don't have time for linux client.

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                            #58
                            Originally posted by ephoenix6 View Post
                            more, if not all, ps3 compatible mods, and less random playstation network signouts. and the ability for the game to detect which missions in the story campaign have yet to be completed.
                            Well, we know the tools are coming to get ps3 stuff cooked up for you guys. The HOLP map pack is going to be quite a treat, I imagine. Hell, Krodan alone shows how awesome being able to get mods on a console is.

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                              #59
                              Sapphire and Edits to the Voice Pack & Message system (change it back to the way it was in previous games)...that would make my day.

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                                #60
                                For the PS3 version (some may apply to PC version):

                                -Better mic support (I've only heard one person talk and could barely hear it)
                                -Allow keyboard users to type messages in game / team messages
                                -Allow server hosting from PCs.. only way to get good dedicated servers
                                -Clan support / ladders and detailed leaderboards
                                -Official downloadable map packs from the store. For the hardcore, you can still import the maps/mods manually using an external device.
                                -UT3 changeable names (different from PS3 user id) and allow us to customize the font colors. My user id is not the fps name i've always used.
                                -Better friend support (I still can't figure out how you add friends in game)
                                -Single server refresh and better server refresh sorting.
                                -Allow us to view our ping in game
                                -Team randomization after each map and auto team balancing if teams get uneven.
                                -Fix the glitches with the lifts
                                -Cancel server connect when it freezes
                                -Better mouse and keyboard support (allow us to bind crouch to a key and to dodge by double tapping a direction). Allow us to create custom bindings w/ sensitivity / fov. Make the keyboard and mouse completely bindable.
                                -Lower graphics for increased frames per second.
                                -More character lean. A block character moving in random directions w/ 0 tells makes prediction pretty difficult.
                                -Dot crosshair

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