Originally posted by Ickle
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Firstly UNBOUND the key you want for pipeswitching IN GAME !
then go to UTInput.ini
(and in the very first header/section) [Engine.PlayerInput]
do this:
Code:
Bindings=(Name="PipeX",Command="switchweapon A | setbind KEY PipeY") Bindings=(Name="PipeY",Command="switchweapon B | setbind KEY PipeX") Bindings=(Name="KEY",Command="PipeX")
Code:
Bindings=(Name="PipeX",Command="switchweapon 9 | setbind NumPadNine PipeY") Bindings=(Name="PipeY",Command="switchweapon 4 | setbind NumPadNine PipeX") Bindings=(Name="NumPadNine",Command="PipeX")

A better version was made to make the actual pipeswitch quicker here it is...
Code:
Bindings=(Name="PipeX",Command="switchweapon A | switchweapon B | setbind KEY PipeY") Bindings=(Name="PipeY",Command="switchweapon B | switchweapon A | setbind KEY PipeX") Bindings=(Name="KEY",Command="PipeX")
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