In order to beat the Unreal Warfare maps in campaign I have to resort to casual difficulty. I play on hard, rather easily, for everything else. But with the new focus on orbs, and idiot team mates who grab the orb before I can and then promptly get themselves killed every five seconds. I'm not saying I COULDN'T beat warfare on higher difficulties if I tried hard enough-- but it's to the point where it just isn't fun. The difficulty is more a matter of getting the orb from your ********* teammates-- not fighting difficult opponents. And this remains even on lower difficulties. Doing both simultaneously is ridiculous.
There needs to be a way to force your allies to stay the hell away from the orb, or to give it to you when you're nearby. Blah.
There needs to be a way to force your allies to stay the hell away from the orb, or to give it to you when you're nearby. Blah.
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