Announcement

Collapse
No announcement yet.

You were killed by Rook (Flak Cannon)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Originally posted by Scheibenwischer View Post
    So, hear whats Mr. Noisemaker has to say, it is very important! Ok, not really, but i like the word "important", ("import-Ant" Haha. Fun.)
    I would prefer the big, red, "new" (restored) Kill-Message then this stupid descriptions in the lower left Corner, "Scheibenwischer got slimed by 209' snot rag".
    The annoying ones are just simple an precise, the Name of the Enemy and the Weapon, all i wanna know. Maybe it looks like a Debug-option from the Programmers, but i say it is fine, like in the old Days.
    Useful for flaming Flak-imps, too
    nice colourfull reply there

    I've Played UT from the start (yes played UT99) and i got used to the death messages in the lower left corner.

    i'm just looking for a way to change it, I can edit it now but still can;t remove the thing i want to get rid off

    IMO they should have made it optional

    Originally posted by Xyx View Post
    I wondered about that... but if that were they case, why didn't they simply turn on the console death messages by default? Why this clunky message? Sounds like more work for less result.

    If they wanted to offer a clear, to-the-point and unfunny message, they could have given players a choice like this:

    Death Messages:
    - Off
    - Funny (X got slimed by Y)
    - Short (Y > BioRifle > X)

    Epic isn't one for adding options to the UI, nowadays. I wonder why. It's not as if console players need their game to have as few options as possible.
    Looks like epic is getting lazy, i still hope they give more options in the new UI they are constructing (or they should at least construct a new UI)

    Originally posted by Scheibenwischer View Post
    Maybe they should look at the "Pro" and "Contra"-Complainers (is that right? sounds stupid.) and count witch one has more "votes"...
    one word, optional

    they should not change, they should add options

    Leave a comment:


  • replied
    Originally posted by Xyx View Post
    I wondered about that... but if that were they case, why didn't they simply turn on the console death messages by default? Why this clunky message? Sounds like more work for less result.
    If they added funny messages, it would have had to go through the translation process (because reusing the console messages would have been worng, they are conjugated at the third person) and would probably have been way to much hassle (and time) just for this small feature.

    But they should also enable console messages by default anyway. They provide a different kind of information. For instance, whether a tank that just shot me is still alive and kicking.

    Leave a comment:


  • replied
    Originally posted by Phopojijo View Post
    I'll tell you why they added it...

    Because people were complaining before... even in Reviews.
    I wondered about that... but if that were they case, why didn't they simply turn on the console death messages by default? Why this clunky message? Sounds like more work for less result.

    If they wanted to offer a clear, to-the-point and unfunny message, they could have given players a choice like this:

    Death Messages:
    - Off
    - Funny (X got slimed by Y)
    - Short (Y > BioRifle > X)

    Epic isn't one for adding options to the UI, nowadays. I wonder why. It's not as if console players need their game to have as few options as possible.

    Leave a comment:


  • replied
    How do you enable death messages in the corner anyway? I've never figured this out.

    Leave a comment:


  • replied
    Maybe they should look at the "Pro" and "Contra"-Complainers (is that right? sounds stupid.) and count witch one has more "votes"...

    Leave a comment:


  • replied
    Okay

    I'll tell you why they added it...

    Because people were complaining before... even in Reviews.

    See people! This is why complaining is pointless! There's always a dozen other people who complain for the exact opposite thing!

    Leave a comment:


  • replied
    So, hear whats Mr. Noisemaker has to say, it is very important! Ok, not really, but i like the word "important", ("import-Ant" Haha. Fun.)
    I would prefer the big, red, "new" (restored) Kill-Message then this stupid descriptions in the lower left Corner, "Scheibenwischer got slimed by 209' snot rag".
    The annoying ones are just simple an precise, the Name of the Enemy and the Weapon, all i wanna know. Maybe it looks like a Debug-option from the Programmers, but i say it is fine, like in the old Days.
    Useful for flaming Flak-imps, too

    Leave a comment:


  • replied
    Originally posted by Brap View Post
    +1

    10characterslul
    Originally posted by Wail of Suicide View Post
    Frankly, this is such an irrelevant thing -- and all it does is give you more and more obvious information -- that I'd rather Epic spend time improving other features of the game than adding a toggle for people who complain about this.

    wow... thx guys... no really ... good contribution...

    *aplaude


    Originally posted by Curiosity View Post
    Ok, here's some help (or lack thereof).
    If you decompile the unreal scripts for the 1.1 patched game, you'll find the code that appends the weapon name in UTGame/UTVictimMessage.uc (or some similar name, I'm typing this from the top of my head).

    I've looked at the code yesterday and appending "(", then the weapon name, then ")" is hardcoded in the script (although there are specific strings including the parentheses for some special types of damage like viper self-destruct, scorpion self-destruct, spider mines and hit and run)

    The weapon name is taken from the damage class and it's probably localized in external files somehow. However, even if you replace those with empty strings somehow, it'll probably affect every place where a weapon name is displayed.
    And the parentheses will still be there.

    I have no experience whatsoever in modding ut3, but maybe a mutator would be able to change this. It would have to be enabled server side, though. I doubt there is anyway to mod things client-side only as it would be possible to cheat this way.

    So I guess your best option is to lobby epic games to add an option for this.
    thats about as far as i got as well, still working on it tho, but thx mate

    Leave a comment:


  • replied
    Originally posted by DireWolf View Post
    I dont mind it, its nice to know. They should have just gave us the option to switch it off. If you want to complain about something complain about the lack of options.
    +1

    10characterslul

    Leave a comment:


  • replied
    Frankly, this is such an irrelevant thing -- and all it does is give you more and more obvious information -- that I'd rather Epic spend time improving other features of the game than adding a toggle for people who complain about this.

    Leave a comment:


  • replied
    Originally posted by [209] View Post
    anyway i've done some searching in the configuration files and i can edit the "You where Killed by" and even figured out the weapon name trailing it (well at least part of it when i removed the english weapon name and it was replace it with the italian one :s )

    but still haven't found out where the "(" and ")" are noted and I am still searching for the string that points towards the item names in those config files

    but getting there, seems like almost every message and link is just in plain text so that makes for easy editing, you got to love XML

    when i've figured it all out with or without your help i will make a how to topic for the people that like something diferent
    Ok, here's some help (or lack thereof).
    If you decompile the unreal scripts for the 1.1 patched game, you'll find the code that appends the weapon name in UTGame/UTVictimMessage.uc (or some similar name, I'm typing this from the top of my head).

    I've looked at the code yesterday and appending "(", then the weapon name, then ")" is hardcoded in the script (although there are specific strings including the parentheses for some special types of damage like viper self-destruct, scorpion self-destruct, spider mines and hit and run)

    The weapon name is taken from the damage class and it's probably localized in external files somehow. However, even if you replace those with empty strings somehow, it'll probably affect every place where a weapon name is displayed.
    And the parentheses will still be there.

    I have no experience whatsoever in modding ut3, but maybe a mutator would be able to change this. It would have to be enabled server side, though. I doubt there is anyway to mod things client-side only as it would be possible to cheat this way.

    So I guess your best option is to lobby epic games to add an option for this.

    Leave a comment:


  • replied
    Wasn't the death message (in prior UTs) a format string that could be edited in some ini file?

    Seems like there may have been an exploit on that somehow also.

    You might poke around in the older games forum sections for that type of item. It's been too long to remember much more than that, sorry.

    Leave a comment:


  • replied
    Plz. take that message away when I was driving the nightshade lol.

    Leave a comment:


  • replied
    Originally posted by UnrealGrrl View Post
    the info was already there in the death msgs - this is another something that needs to have an On/Off switch. that way it works for everyone, those who want it, and those who dont...
    agreed some like it minimalistic others clean and some love a full screen...

    anyways working on a how to when all is clear so i can help others to configure those messages to their satisfaction

    Leave a comment:


  • replied
    the info was already there in the death msgs - this is another something that needs to have an On/Off switch. that way it works for everyone, those who want it, and those who dont...

    Leave a comment:

Working...
X