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Flak cannon curiosity
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Ahura repliedI cannot recall where, but the pattern that the shrapnels fly out is of a happy face. I think this is for 2k3, but not sure about UT3 though.
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FeedBackTest repliedOriginally posted by booshack View PostThere's really no reason to use the alt fire anyway. It's only 100 dmg with minimal splash - a full hit of primary fire is 180 dmg, and the ROF is the same.
Originally posted by EpicFragMagnet View PostAnybody know how many fragments are shot out of the gun with the primary fire? We tried counting them, but... heh XD
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Vzur repliedI liked the other thread better. This one lacks sincerity, with it's whole "What? Already dead? I'm not the first to beat on this horse, here?!" bit. but yeah. Hate the new high trajectory on the flak shells, it makes no sense. The only reason more people don't complain is because it's been nerfed into uselessness, so it's easy not to care that much.
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smalldog repliedOriginally posted by Vidiot View PostIt is strange as to why the alt fire goes straight up like that. What's worst though, is how the primary fire is "delayed". You press the fire button and about .5 second later it fires.
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Xyx repliedOriginally posted by EpicFragMagnet View PostI'm curious why the Flak cannon's trajectory just keeps getting higher and higher with every iteration of UT.
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EpicFragMagnet repliedI was quite sure that they removed that feature not long ago.
And that actually brings up a good point! I'd be willing to bet that they made the shell's trajectory so high to save the console users the hassle of having to aim up for each shot!
If that's the case, then I agree with you Kardinal. That's somewhat lazy.
PS: I noticed the dire lack of weapon throwing too. What the hell is that all about, Epic?
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Kardinal repliedCan we even play with the console gamers in the first place?
I thought it was them just being lazy and not differentiating between consolers and pc'ers by giving everyone the same package.
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JUNGLIST MOVEMENT repliedyeah, do have to look at my feet when i shoot
epic nerfed so many things to keep the entire ut-pc gaming community from horribly owning console users back to the stone age (or earlier)
how would you button map weapon throwing on a controller?
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EpicFragMagnet repliedOriginally posted by JUNGLIST MOVEMENT View Posti had a knack for planting shells into the other guys face.. but now they just see it pass over them. i even saw someone duck to avoid my shell once...
i guess it takes a little getting used to
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JUNGLIST MOVEMENT repliedOriginally posted by EpicFragMagnet View PostWhile it does save on having to look up to lob nades at people most of the time, I think that looking up a little isn't as troublesome as having to look at your toes whenever you want to toss one a little closer than the regular trajectory allows.
Now I know what you probably think at this point. If the enemy's that close you may just as well use the buckshot rather than the shell - but I honestly find it easier to predict just where my shots are going to go. I just hate it when my aiming is just perfect, and yet the bullets all just had to go off to the right side of the shot cone out of pure coincidence. That, and I have a severely hard time placing point blank shots with the UT3 flak cannon's primary fire for some bizarre reason.
Is it just me who finds this just a wee bit troublesome? I'd like to hear the point of view of the other players out there, if anything to shut myself up and stop griping whenever someone takes me down before I can get a bead on them.
i guess it takes a little getting used to
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Mr Evil repliedOriginally posted by EpicFragMagnet View Post...Anybody know how many fragments are shot out of the gun with the primary fire? We tried counting them, but... heh XD
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EpicFragMagnet repliedIt's just over 200 as you say. A friend of mine and I were doing some number crunching to find the damage values of all the weapons (or at least, those we could without killing each other instantaneously) and the primary flak shot at point blank dealt 203 damage. Pretty impressive, although I think I've only ever done it about 6 or 7 times since I started playing.
Making it harder to perform is a good thing though, at least in my opinion - especially when you're dealing that amount of damage.
Anybody know how many fragments are shot out of the gun with the primary fire? We tried counting them, but... heh XD
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Mr Evil repliedOriginally posted by booshack View PostThere's really no reason to use the alt fire anyway. It's only 100 dmg with minimal splash - a full hit of primary fire is 180 dmg, and the ROF is the same.
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booshack repliedThere's really no reason to use the alt fire anyway. It's only 100 dmg with minimal splash - a full hit of primary fire is 180 dmg, and the ROF is the same.
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