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What happened to holding shift.

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    #16
    I always bind shift to crouch, I never use walk, its useless IMO.

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      #17
      Originally posted by Cuddles View Post
      I always bind shift to crouch, I never use walk, its useless IMO.
      I think it would be cool if you could use walk to get across very narrow things like a 2by4 instead of just running across a narrow walk ways you have to walk carefully.

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        #18
        Originally posted by Drets View Post
        Holding 'C' (crouch) might enable you to 'not fall from an edge' but it's not the same at all as WALK in previous UT games.
        It's actually better than walking though. You go the same speed and your hitbox is smaller.

        Not like walking is a major asset if crouching is in the game.

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          #19
          Walking was one of the first things I missed when I played the demo for the first time... it was useful when walking on thin edges.. I also would like to have it back.

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            #20
            Yeah they removed most the features because they were bugged.

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