Announcement

Collapse
No announcement yet.

Crosshair Coordinates Thread!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    Read my post above.

    Comment


      #47
      Ok, thanks bud that's pefeck!

      Makes soooo much difference, I just got my first rampage in the game thus far ^^

      Comment


        #48
        CustomCrosshairCoordinates=(U=29,V=414,UL=4,VL=4) might be a good dot also, it's a bit larger than the one I use for shock but a bit smaller than the round one.

        Comment


          #49
          I cant get the crosshair to change color, ive tried all the ones that ive seen posted here (i.e. for green) but it stays white. WTF

          Comment


            #50
            I guess I'm missing something, I went into my utweapon.ini and entered

            bUseCustomCoordinates=true
            CustomCrosshairCoordinates=(U=276,V=84,UL=22,VL=25 )

            Went into the game and I still have customer crosshairs for each weapon they have not changed.

            Comment


              #51
              can someone mod me a crosshair that constantly vomits out basepath arrows? extra bloom, plz.

              god I love those arrows.....

              Comment


                #52
                btcomm: you must enable simple crosshairs in the game.

                Comment


                  #53
                  OK i made one 4 my sniper call phoenix
                  Phoenix
                  bUseCustomCoordinates=true
                  CustomCrosshairCoordinates=(U=18,V=106,UL=22,VL=26 )

                  Comment


                    #54
                    But if you use simple crosshairs you can't see if you have somebody latched on to your vehichle (or is this fixed in the beta)

                    Comment


                      #55
                      Nope it sadly isn't.

                      Comment


                        #56
                        I changed this to all my weps.

                        [UTGame.UTWeapon]
                        bUseCustomCoordinates=true
                        CustomCrosshairCoordinates=(U=474,V=27,UL=9,VL=9)
                        CrosshairColor=(R=0,G=255,B=0,A=25)


                        Comment


                          #57
                          utweapon.ini

                          [UTGame.UTWeapon]
                          CrosshairColor=(R=255,G=255,B=255,A=255)
                          bUseCustomCoordinates=true

                          dot large
                          CustomCrosshairCoordinates=(U=474,V=27,UL=9,VL=9)

                          Dot:size med
                          CustomCrosshairCoordinates=(U=282,V=92,UL=8,VL=8)

                          Dot:small
                          CustomCrosshairCoordinates=(U=276,V=84,UL=2,VL=25)

                          square:
                          CustomCrosshairCoordinates=(U=35,V=334,UL=5,VL=5)

                          cross with a dot
                          CustomCrosshairCoordinates=(U=278,V=86,UL=18,VL=22 )

                          Pointer + Dot
                          CustomCrosshairCoordinates=(U=270,V=96,UL=34,VL=2)

                          Circle
                          bUseCustomCoordinates=true
                          CustomCrosshairCoordinates=(U=380,V=320,UL=26,VL=2 6)

                          Stinger Rectangles
                          bUseCustomCoordinates=true
                          CustomCrosshairCoordinates=(U=451,V=25,UL=57,VL=16 )

                          Open X
                          bUseCustomCoordinates=true
                          CustomCrosshairCoordinates=(U=406,V=277,UL=20,VL=2 0)

                          Shock Pointer
                          bUseCustomCoordinates=true
                          CustomCrosshairCoordinates=(U=261,V=25,UL=56,VL=14 )

                          Phoenix
                          bUseCustomCoordinates=true
                          CustomCrosshairCoordinates=(U=18,V=106,UL=22,VL=26 )

                          Pointer + Dot fat_boy
                          CustomCrosshairCoordinates=(U=408,V=26,UL=16,VL=14 )

                          Circle 2
                          CustomCrosshairCoordinates=(U=406,V=83,UL=22,VL=23 )

                          Half Circle
                          CustomCrosshairCoordinates=(U=145,V=404,UL=23,VL=7 )

                          small square
                          CustomCrosshairCoordinates=(U=155,V=414,UL=4,VL=4)

                          Half Circle 2
                          CustomCrosshairCoordinates=(U=380,V=332,UL=27,VL=1 3)

                          UT Dot xsmall
                          CustomCrosshairCoordinates=(U=294,V=225,UL=5,VL=4)

                          Phoenix 2
                          CustomCrosshairCoordinates=(U=398,V=40,UL=45,VL=9)

                          Comment


                            #58
                            color slider added
                            http://jeppo.de/unreal/ut3_crosshair...ner/index.html

                            Comment


                              #59
                              jeppo: it's brilliant, but could you make it start at the default values? the text and sliders doesn't match at the start, it's
                              CustomCrosshairCoordinates=(U=64,V=64,UL=128,VL=12 8)
                              instead of
                              CustomCrosshairCoordinates=(U=64,V=64,UL=64,VL=64)

                              And that only changes if you move the size sliders, seen a number of people tripped up by that, the color slider also defaults to something other than the value shown at first.

                              Comment


                                #60
                                fixed thanks

                                Comment

                                Working...
                                X