Read my post above.
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Crosshair Coordinates Thread!
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utweapon.ini
[UTGame.UTWeapon]
CrosshairColor=(R=255,G=255,B=255,A=255)
bUseCustomCoordinates=true
dot large
CustomCrosshairCoordinates=(U=474,V=27,UL=9,VL=9)
Dot:size med
CustomCrosshairCoordinates=(U=282,V=92,UL=8,VL=8)
Dot:small
CustomCrosshairCoordinates=(U=276,V=84,UL=2,VL=25)
square:
CustomCrosshairCoordinates=(U=35,V=334,UL=5,VL=5)
cross with a dot
CustomCrosshairCoordinates=(U=278,V=86,UL=18,VL=22 )
Pointer + Dot
CustomCrosshairCoordinates=(U=270,V=96,UL=34,VL=2)
Circle
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=380,V=320,UL=26,VL=2 6)
Stinger Rectangles
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=451,V=25,UL=57,VL=16 )
Open X
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=406,V=277,UL=20,VL=2 0)
Shock Pointer
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=261,V=25,UL=56,VL=14 )
Phoenix
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=18,V=106,UL=22,VL=26 )
Pointer + Dot fat_boy
CustomCrosshairCoordinates=(U=408,V=26,UL=16,VL=14 )
Circle 2
CustomCrosshairCoordinates=(U=406,V=83,UL=22,VL=23 )
Half Circle
CustomCrosshairCoordinates=(U=145,V=404,UL=23,VL=7 )
small square
CustomCrosshairCoordinates=(U=155,V=414,UL=4,VL=4)
Half Circle 2
CustomCrosshairCoordinates=(U=380,V=332,UL=27,VL=1 3)
UT Dot xsmall
CustomCrosshairCoordinates=(U=294,V=225,UL=5,VL=4)
Phoenix 2
CustomCrosshairCoordinates=(U=398,V=40,UL=45,VL=9)
Comment
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jeppo: it's brilliant, but could you make it start at the default values? the text and sliders doesn't match at the start, it's
CustomCrosshairCoordinates=(U=64,V=64,UL=128,VL=12 8)
instead of
CustomCrosshairCoordinates=(U=64,V=64,UL=64,VL=64)
And that only changes if you move the size sliders, seen a number of people tripped up by that, the color slider also defaults to something other than the value shown at first.
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