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Beta Patch 3 Wishlist

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    #31
    Once again it's because they were going for cross-platform play which requires them to be similar. But now that they're not doing that they're working on UI changes, so sit down and take a breather. Give them a chance.

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      #32
      need a way to know when your towing someone on a hover board.

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        #33
        I love the game (not to sound too much like an NBA commercial). I don't care what the UI looks like; I'm only looking at it long enough to find someone to kill and/or be killed by. I repeat: I love the game. But the lack of options compared to older UT games is just glaringly silly. But, that's all been covered. I can't add anything to the already well-known list. However, there are a few things that do stand out to me, so I'll waste my time repeating them:

        The Manta is unfairly quiet.
        Something is wrong with DM on-line. It needs to be fixxord. I've heard from several friends, and have noticed myself, that on some DM maps online CPU usage jumps up to 100% .......... not a good thing.
        Plz change the faces of some of the characters on thier bios to unique pictures instead of clones of major characters. No need to change the bots themselves (I don't look at their faces whilst I'm pwning them

        That's all. Have a nice day.

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          #34
          Originally posted by Slayer X View Post
          Once again it's because they were going for cross-platform play which requires them to be similar. But now that they're not doing that they're working on UI changes, so sit down and take a breather. Give them a chance.
          I knows

          errm...has anyone mentioned the stinger? it's horribly good.
          rest of the weapons are pretty awesome, bio > all
          oh, flak 2ndary, trajectory...

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            #35
            Originally posted by sKr1p7k1dd View Post
            Scorpion's speed boost to be adjusted. During speed boost, you cant turn for ****. Sounds reasonable, eh? You dont get your control back until at least 5 seconds after the speed boost ends. That is the problem.
            Ya I really agree about this, also hate that if I press space and exit the vehicule within 2-3 seconds, it won't blow on impact so I can't kill people from close range.

            - Link's Beam way too short.
            - Flak's primary spread is too wide and the arc is too high on secondary. Also splash damage and radius too low on secondary.
            - Shock Combo radius and damage should be a little reduced.
            - Avril should only track enemy vehicules if you right click on it.
            - Bio's primary damage upped from 21 to 25.
            - Stinger's damage and accuracy for the primary, reduced.
            - Tank having a bigger splash radius.
            - Shock cores damage at close range going from 55 to no more than 50.
            - Shock core making Viper and Manta, bounces like in UT2004 so we can stand a chance against them.
            - More gibbing and blood, mostly for the robots.


            I'll stop wasting my time since Epic isn't going to read it anyway.

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              #36
              Also, regarding the Goliath:

              The turret either needs to rotate faster, or have the rotation speed be dependent on the body (so that you can turn the body to increase the speed of the turret).

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                #37
                Add when you hit the M/N keys to see how to get back to the flag base, how about adding the colors back instead of the stupid white arrow that look the same for either base.

                Nice job guys, but this is an easy fix...

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