Hey I played original Unreal and UT99 but haven't played UT games since 5-6 years back... so i dont remember anything of UT's functions...
It seems that sniper rifle and shock rifle are instahit weapons (not like rocket launcher where the rockets takes time to get to the target) on their primary attack function. My question is, is this really true?
I like to use the sniper rifle on big maps and ctf maps and what i have noticed is that unless i lead the target, i wouldnt hit the target? I understand that ping might come into play and my average ping is about 60.
However, the weird thing i noticed was that the faster the target is moving, the more i had to lead the target? let say a footsoldier running from far off, i would only have to lead by having the aim dot next to his head/body to hit.
but if the target was at the same distance but travelling on a hoverboard, i have to lead him by around half an inch to hit him??
this wouldnt be true if it was based on the ping? if it was based on the ping, i think that i would have to lead a target the SAME amount wether he was travelling fast or slow, because the weapon is instahit? That means that when i pull the trigger, the bullet would be where my aim dot is and thus if the ping made me lead, then it wouldnt make me lead any more if the target would be travelling faster... because you see the ping would be the same?
So anyone can confirm what i have explained here? I know it might be a bit confusing, but you'll get it if you just read it a bit slow :P
Im asking this because i just want to know if sniper rifle and shock rifle are technical really instahit weapons on their primary attack or are they just really fast travelling shots?
It seems that sniper rifle and shock rifle are instahit weapons (not like rocket launcher where the rockets takes time to get to the target) on their primary attack function. My question is, is this really true?
I like to use the sniper rifle on big maps and ctf maps and what i have noticed is that unless i lead the target, i wouldnt hit the target? I understand that ping might come into play and my average ping is about 60.
However, the weird thing i noticed was that the faster the target is moving, the more i had to lead the target? let say a footsoldier running from far off, i would only have to lead by having the aim dot next to his head/body to hit.
but if the target was at the same distance but travelling on a hoverboard, i have to lead him by around half an inch to hit him??
this wouldnt be true if it was based on the ping? if it was based on the ping, i think that i would have to lead a target the SAME amount wether he was travelling fast or slow, because the weapon is instahit? That means that when i pull the trigger, the bullet would be where my aim dot is and thus if the ping made me lead, then it wouldnt make me lead any more if the target would be travelling faster... because you see the ping would be the same?
So anyone can confirm what i have explained here? I know it might be a bit confusing, but you'll get it if you just read it a bit slow :P
Im asking this because i just want to know if sniper rifle and shock rifle are technical really instahit weapons on their primary attack or are they just really fast travelling shots?
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