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Why do ppl say there`s not much in ut3??

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    #16
    The amount of maps is not important... their quality is; UT2004 proved that. It had an amazing amount of maps, but 99% of them just wasn't any fun to play on. To this day most UT2004 public servers run almost entirely on custom maps.

    Compare that to UT'99, where to this day stock maps still get loads of play time... that's the situation we have with UT3. There might not be 60 or 70 maps to choose from, but (most of) what we have is of a level of quality that no map in UT2004 could ever hope to rival. The (non-vehicle) CTF maps in particular are great.

    Quality > Quantity.


    That said: UT3 shipped with more maps than just about any (UT2004 being the exception) other shooter in FPS history.

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      #17
      imo most of the complaints weren't about the amount of maps and gametypes, but everything else. if you have a closer look at ut3 you realize that ut3 lacks so many features previous ut games already had.
      we all used these features and now most of them are gone. shouldn't a sequel contain the goods from previous games?

      i don't want to whine or smth, but it's a shame that ut3 is such a step backwards when it comes to features and options.

      the mapcount itself is ok for me, as we'll see a lot of custom maps in the future anyways

      Comment


        #18
        Originally posted by RaZz! View Post
        imo most of the complaints weren't about the amount of maps and gametypes, but everything else. if you have a closer look at ut3 you realize that ut3 lacks so many features previous ut games already had.
        we all used these features and now most of them are gone. shouldn't a sequel contain the goods from previous games?

        i don't want to whine or smth, but it's a shame that ut3 is such a step backwards when it comes to features and options.

        the mapcount itself is ok for me, as we'll see a lot of custom maps in the future anyways
        Look at it this way,when ut003 came out quite a lot of ppl complaining it dont feel/play like the orig ut.
        So they revamped it added EXTRA STUFF and made ut2004,yet still it was not the same gameplay as ut.
        So they brought out ut3 now that has more or less the same gamplay style as ut with some ut2004 added in.

        so i reckon ut3 rocks i like it miles more than ut2004.
        As for the little extras they will come in time by epic or mod makers.

        btw If you wasn`t around in the ut days then you wont know where i`m comming from.
        UT rocked back then

        Comment


          #19
          Originally posted by T@F View Post
          I just dont get it.
          We got over 40+ maps thats miles more than the adv game nowdays.
          quakewars only got a handfull,css,bf2,bf2142 all the same just a handfull.

          I know we wont get it all like ut2004,but remember it was ut2003 first then they added more to make ut2004 also they needed to add more stuff to resale it again.
          No doubt we will still get bonus packs.

          I think they done good with ut3 maybe it does need a few fixes,but overall we got more maps with ut3 than the adv game,and prob many more to come.

          Anyway i`m happy with it,now i can play more or less like the old ut days.
          also because of the content we got with ut2004,ppl are expecting the same in every ut game.
          (is the community getting greedy hmm.)
          What a silly topic. UT3 is lacking compared to 2K4 right now, yes. You have a valid point, it has plenty of maps. But here's the problem, they're all pretty boring. I know they worked extensively on most of the levels, but many of them just seem to be lacking, or are confusing, or just annoying to play.

          I'll admit, the different feel from UT2K4 was a little jarring. On top of that, if you'll notice they slowed the characters down, which makes sense since they are now wearing 200 pounds of armor, which thus makes the game slower than UT2K4--yes, I know about the mutilator to make everyone faster--but it also seems to be slower in general. Not quite sure exactly what it is, the game just feels like generic FPS B.

          The additions are meager at best. The Hover board is a noble attempt at something new, but in a real game if anyone sees you with the FLaG *shakes head* and on the hover, they're just going to pull out any spam or precision weapon and knock you off. By the time you're on your feet again they've either shot you a few extra times with the precicion (at which point you're dead) or they're still spamming rounds at you. So, aside from moving somewhat faster in reletively safe areas, its a useless trinket.

          If people say the game is lacking, then it's mainly due to it being lacking when stacked against UT2K4. Epic needs new features to entice the gamers to cross over to UT3 aside from a nearly useless hoverboard which is made to be , oh so, great in the campaign, nerfed movement from 2K4, and a better paint-job.

          They didn't really add anything is what the problem is. Sure, they may have made the game "better" but is it being better going to convince everyone to play it? It will take, and those bonus packs you were loosely speculating about, to convince UT2K4 and other FPS players that UT3 is actually going to trump what they're playing.

          Personally though, I'd like it a lot more if there was still dodge-jumping. Then again, there's people who would like it a lot more if there was not even double jump.

          There are great maps, like the one that is somewhere on a skyscraper and has a portal that leads to some frozen area, and another portal that leads to a highly forested area, but for the most part the maps seem dull. That is, among other reasons, why many gamers think UT3 is lacking.

          Give it a few patches and bonus packs, we might change our minds--also they need to re-include the features to UT2K4 and UT99 that made the games popular.

          Hehe, then again. If you don't like the game, Make a mod that makes it what you want, right? S'why I bought the editor's edition.

          Comment


            #20
            I See your point but epic cannot please everyone.
            Also you cannot compare ut3 to ut2004.you compare it to ut2003.

            I find the game great,no more superman flying across the map,back to the old ut play style.
            I agree there are some annoying parts like the hover board but still it`s a big improvement than ut2004.
            I`m not here to defend epic,all i`m saying is we have our old ut back.
            And we got the same ammount of stuff if not more than you got in ut/ut2003 anyway.

            Also we will prob have bonus packs(epic allways seems to do one or two of them) and mod makers stuff to come yet.
            So imo epic has done a good job,you might not agree but then you still have ut2004 to play on.

            Comment


              #21
              The only thing we got in UT3 over 2k4 is:

              1. Better graphics
              2. Modified ONSlaught gametype
              3. Some new weapons.
              4. New Models/Meshes.
              5. New vehicles.
              6. New UI.

              Much to what I expected. Although, I was looking for :

              1. Sun flare (Sun rays)
              2. Reflective water
              3. More realistic skies.
              4. A little more greenery
              5. Some well lit daytime maps.
              6. Much better Bot Play.
              7. A new gametype, not a remake of an old one.
              8. A retail game that worked correctly.

              Other then that, the game isn't too bad, things can be fixed and changed, so it's no surprise people say there isn't much in UT3.

              Comment


                #22
                Originally posted by T@F View Post
                I See your point but epic cannot please everyone.

                I find the game great,no more superman flying across the map,back to the old ut play style.
                I agree there are some annoying parts like the hover board but still it`s a big improvement than ut2004.
                I`m not here to defend epic,all i`m saying is we have our old ut back.
                And we got the same ammount of stuff if not more than you got in ut/ut2003 anyway.

                Also we have to bonus packs(if epic does any) and mod makers stuff to come yet.
                So imo epic has done a good job,you might not agree but then you still have ut2004 to play on.
                QFT.

                This game is FAR from at it's final state yet, even though it's already in retail. So many mods / maps / stuff that's going to come within the next 6 months.

                Gonna be sweet...

                Comment


                  #23
                  Originally posted by T@F View Post
                  I See your point but epic cannot please everyone.
                  Also you cannot compare ut3 to ut2004.you compare it to ut2003.

                  Also we will prob have bonus packs(epic allways seems to do one or two of them) and mod makers stuff to come yet.
                  So imo epic has done a good job,you might not agree but then you still have ut2004 to play on.
                  Oh, I know. The game was somewhat aimed in the ut99 direction, and it is far from complete. They didn't do a bad job, on the contrary what they did is quite good on what is there. All we can do now is wait for additional content to be made.

                  Comment


                    #24
                    Originally posted by Nintakuhunter View Post
                    What a silly topic. UT3 is lacking compared to 2K4 right now, yes. You have a valid point, it has plenty of maps. But here's the problem, they're all pretty boring. I know they worked extensively on most of the levels, but many of them just seem to be lacking, or are confusing, or just annoying to play.
                    Rubbish.

                    Originally posted by Nintakuhunter View Post
                    I'll admit, the different feel from UT2K4 was a little jarring. On top of that, if you'll notice they slowed the characters down, which makes sense since they are now wearing 200 pounds of armor, which thus makes the game slower than UT2K4--yes, I know about the mutilator to make everyone faster--but it also seems to be slower in general. Not quite sure exactly what it is, the game just feels like generic FPS B.
                    Eh UT3 is faster than 2k4. It lacks double jump (you know, the destroyer of weapon balance and map scaling), but otherwise it is quite a bit faster.

                    Originally posted by Nintakuhunter View Post
                    The additions are meager at best. The Hover board is a noble attempt at something new, but in a real game if anyone sees you with the FLaG *shakes head* and on the hover, they're just going to pull out any spam or precision weapon and knock you off. By the time you're on your feet again they've either shot you a few extra times with the precicion (at which point you're dead) or they're still spamming rounds at you. So, aside from moving somewhat faster in reletively safe areas, its a useless trinket.
                    Yeah write it off like that without even considering the possibilities, or playing the game. The hoverboard brings options and it brings tension. Do I try to hoverboard out of the enemy base with the flag (or towards node with orb) or do I go on foot? It all depends on how many enemies are around, your health, game clock and many other factors. It adds depth, and it is by no means useless. One thing is for sure, it fits vehicle modes a million times better than xloc.

                    Originally posted by Nintakuhunter View Post
                    ...(blablabla)....
                    Personally though, I'd like it a lot more if there was still dodge-jumping.
                    Really? What a surprise.

                    Originally posted by Nintakuhunter View Post
                    There are great maps, like the one that is somewhere on a skyscraper and has a portal that leads to some frozen area, and another portal that leads to a highly forested area, but for the most part the maps seem dull. That is, among other reasons, why many gamers think UT3 is lacking.
                    Seriously, the maps appearing dull is probably the last reason anyone would dislike UT3. You mention DM-Gateway, perhaps the worst flowing map in the game. Really, perhaps you shouldn't try to come off as some sort of UT veteran if all you are complaining about is the lack of gimmicky movement and gimmicky visuals (the latter of which you will find in many UT3 maps anyway).

                    Comment


                      #25
                      Hey Booshack, burn in hell. Everyone's their own opinion.

                      Comment


                        #26
                        Originally posted by Nintakuhunter View Post
                        What a silly topic. UT3 is lacking compared to 2K4 right now, yes. You have a valid point, it has plenty of maps. But here's the problem, they're all pretty boring. I know they worked extensively on most of the levels, but many of them just seem to be lacking, or are confusing, or just annoying to play.
                        I totally agree.
                        To me it seems like new mappers experimenting with light signs and extrude shapes, and not caring much about gameplay and flow. To me, the maps are boring. The extra touches they added to the maps only seem to confuse and get in the way.
                        They need to make appropriate maps for the weaponry used in the game. many corridors lead to nowhere, and worse, many spawn points point in the wrong direction, leaving you wondering where to go.

                        Comment


                          #27
                          Originally posted by booshack View Post
                          Rubbish.



                          Eh UT3 is faster than 2k4. It lacks double jump (you know, the destroyer of weapon balance and map scaling), but otherwise it is quite a bit faster.



                          Yeah write it off like that without even considering the possibilities, or playing the game. The hoverboard brings options and it brings tension. Do I try to hoverboard out of the enemy base with the flag (or towards node with orb) or do I go on foot? It all depends on how many enemies are around, your health, game clock and many other factors. It adds depth, and it is by no means useless. One thing is for sure, it fits vehicle modes a million times better than xloc.



                          Really? What a surprise.



                          Seriously, the maps appearing dull is probably the last reason anyone would dislike UT3. You mention DM-Gateway, perhaps the worst flowing map in the game. Really, perhaps you shouldn't try to come off as some sort of UT veteran if all you are complaining about is the lack of gimmicky movement and gimmicky visuals (the latter of which you will find in many UT3 maps anyway).

                          Who made this guy think only his opinion counted?

                          If he can't agree with other people he shouldn't insult them.

                          The people who have legitimate complaints and are disappointed with UT3 have a right to feel that way imo, since the game seemed to advertise a different experience. They only want a better UT3, and most of them have played the previous games.

                          Comment


                            #28
                            were getting way more maps than the average game, but ut isnt an average game! ive got no beef with the maps, ill give it a month before we get double the maps from the community, and i dont really care about the menus. so long as people lose heads it all works for me

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                              #29
                              I was hoping for something new that I hadn't played before. The only thing that seems new to me is the set of six necris vehicles.

                              Comment


                                #30
                                Ya there's not enough maps and most warfare are similar. To me there's not 4 torlan, there's just 1 so they won't trick me by saying there's like 20 warfare maps...

                                There is also just 1 decent Duel map, WTF!

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