So I noticed that in UT3, there are waaay too many vehicles to support them all. Not only are the maps in UT3 smaller than Onslaught maps, but there seems to be fewer of them. That means that the amount of vehicles in use will be less, so some will go underused. The Raptor, for instance, is only available in one War map (if I recall correctly). Not much better for the Cicada. What's the point of adding all these new vehicles when the maps you make aren't big enough to support them? Where are new maps that are the sizes of Severance, Crossfire, and Dria? Why design two maps, Downtown and Floodgate, that have the EXACT SAME node configuration?
Just some venting. Not much better when I see that the game has less than 500 players online at this moment...
Just some venting. Not much better when I see that the game has less than 500 players online at this moment...
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