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  • replied
    Originally posted by UndeadRoadkill View Post
    I have an entire .upl of bots I made out of team skin packs in ut2k4. I named them, gave them their team designations, sometimes even gave them custom species types I made. I use a 'no team skins' mutator (I set up the teams to have similar skins from the same pack so I can recognize them without having gaudy red and blue) and run around with Ballistic Weapons. It's a blast, and I hope to do similar things in UT3, but they've taken away our options.
    Where the heck did you get a "No Team Skins" mutator for UT3?
    I have been looking all over.
    Can you supply me a link?

    Leave a comment:


  • replied
    Originally posted by Socratatus View Post
    Same here. Ireally miss naming them too. I used to have my own named team and enemy team. I don`t get it. They give us great graphics, but less personal options...
    They justify most of their cuts with "oh, if the community wants it, they'll make it themselves," but these kinds of things are on the basic level. It should be integrated into the UI from the start.

    Leave a comment:


  • replied
    Originally posted by Sinnthetika View Post
    Yeah I agree too this was a great feature in the original UT. I used to spend a lot of time customizing them. I really miss naming them, setting all their abilities/skill up and all that. That's probably why I am still playing the original UT more than UT3, aside from some other features.
    Same here. Ireally miss naming them too. I used to have my own named team and enemy team. I don`t get it. They give us great graphics, but less personal options...

    Leave a comment:


  • replied
    Originally posted by iycgtptyarvg View Post
    Jafo made an app for UT2k4 which could do this. In another forum I asked him to do the same for UT3. He said he was thinking about it.
    It's not just thinking anymore ... I am about to run a few basic tests.
    The real problem is that changing voices isn't as easy as it used to be
    In fact I'm even tempted to say that it is impossible for Othello to have another voice.

    Leave a comment:


  • replied
    Originally posted by UndeadRoadkill View Post
    All that unfortunately-located button does is allow you to choose which bots are "active," like if you want a few particular bots in your game. You can edit nothing about them, you can't even set up what team they are on.
    I tried it and you are right. Requested feature for future patch.

    Leave a comment:


  • replied
    Originally posted by UndeadRoadkill View Post
    The upcoming patch does nothing with this. I hope they will add this stuff in in later patches, but I really can't be as sure as you seem to be that anything is certain.
    I'm not saying that this will happen for sure. But in a later patch I think that they will add some of the old features

    Leave a comment:


  • replied
    Originally posted by Hickeroar View Post
    You can edit the bots. Just get ready to start a botmatch (don't start it) and click on the bots button at the bottom of the screen. You SHOULD be able to change the names, skills, skin class, etc on there. UT99 had the same functionality.
    All that unfortunately-located button does is allow you to choose which bots are "active," like if you want a few particular bots in your game. You can edit nothing about them, you can't even set up what team they are on.

    You can get them on a particular team if you order your list in a certain way, but you have to figure it out on your own, and if you want to change it, you pretty much have to start the list over.

    Originally posted by xFirexIcex View Post
    I'm sure that Epic will add all the features from past UT's is the upcoming patch.
    The upcoming patch does nothing with this. I hope they will add this stuff in in later patches, but I really can't be as sure as you seem to be that anything is certain.

    Leave a comment:


  • replied
    I'm sure that Epic will add all the features from past UT's is the upcoming patch.

    Leave a comment:


  • replied
    Originally posted by Hickeroar View Post
    You can edit the bots. Just get ready to start a botmatch (don't start it) and click on the bots button at the bottom of the screen. You SHOULD be able to change the names, skills, skin class, etc on there. UT99 had the same functionality.
    Yes, like so many things in UT3... xxx should work ... but things don't.

    Epic released an unfinished game which they now try to patch to bring it at least to a respectable level. Needing the community to fix up so many things in your game ought to embarrasse any developer. What is it with Epic/UT?!?

    1. UT99 -> great
    2. UT2k3 -> not so great
    3. UT2k4 -> great
    4. UT3 -> not so great
    5. UT3.5? -> great?

    So, let's hope the trend continues and they release an improved version (UT3.5?)

    Leave a comment:


  • replied
    Originally posted by Hickeroar View Post
    You can edit the bots. Just get ready to start a botmatch (don't start it) and click on the bots button at the bottom of the screen. You SHOULD be able to change the names, skills, skin class, etc on there. UT99 had the same functionality.
    I'll try that when I get off work. I hope you're right.

    Leave a comment:


  • replied
    You can edit the bots. Just get ready to start a botmatch (don't start it) and click on the bots button at the bottom of the screen. You SHOULD be able to change the names, skills, skin class, etc on there. UT99 had the same functionality.

    Leave a comment:


  • replied
    Originally posted by iycgtptyarvg View Post
    I just checked the website and... wow... I mean WOW!
    This mutator is rediculously good! It's unbelievably good!! It's UNREAL!!!

    Please, please, pretty please with sugar and a cherry on top MAKE THIS MUTATOR FOR UT3!!! Am willing to donate a kidney

    Did I already say WOOOOOOOW?
    You better believe it !! This is the best utility I've ever seen for any of the UT games. If he pulls it off for UT3, then Epic should consider hiring this guy and making this Mapmixer utility a standard feature in UT3, such as part of a patch or Bonus pack.

    Leave a comment:


  • replied
    Originally posted by MasterB View Post
    Watch this site for a new UT3 version
    http://mapmixer.oceaniaut.com/
    I just checked the website and... wow... I mean WOW!
    This mutator is rediculously good! It's unbelievably good!! It's UNREAL!!!

    Please, please, pretty please with sugar and a cherry on top MAKE THIS MUTATOR FOR UT3!!! Am willing to donate a kidney

    Did I already say WOOOOOOOW?

    Leave a comment:


  • replied
    +1 Agreed!!!

    Leave a comment:


  • replied
    Originally posted by Sinnthetika View Post
    I hope so too. I never named them in UT2004 but I loved setting up certain models to be more lethal than others. I remember cranking the Smith models abilities up to max and when people who played on my server saw him, they knew they were in for a tough fight.
    Yes that is awesome. I used a more simple and pragmatic scheme. I simply named them '<Weapon> <accuracy> <aggresiveness> <agility> <tactics>'

    Example:
    'Sn 100 75 30 70' would be a camping sniper
    'Ro 50 100 70 70' would be a rocket launcher suicide commando

    Leave a comment:

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