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    Playercounts

    After spending loads of time on the demo and learning warfare, I think it's obvious that the netcode of UT3 is better than what the mappers allowed for. What this means is that the server providers are thinking more is better, let's do a 24 player server because we can, but the maps are built for 18 max and probaby 12-16 ideally.

    I have a massive worry that a lot of new players will play warefare and CTF online and come accross stalemate after stalemate since the map designs aren't made for the settings that the admins of the big gameserver companies are setting up.

    So a plea - please open more servers with lower playercounts. It makes a far better game. (Until we can change the maps and make them suitable for high playercounts.)

    Ideally in a future patch, node setup should depend on the number of players on the server. 5
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