I wouldn't mess with it until the official release. I dont want to have some version of the game out there that has three servers and six players using it. I'll wait for the official release. This patch looks to be WONDERFUL and fix LOADS of issues users have been complaining about. Talk about a faith restorer.
Well it's not your fault, if i'd have stumbled across the unreal north page I too would have assumed it was ok to post about it... it makes it sound like it's officially released but it's not (afaik).
Best to wait for the official release in any case unless curious. I have heard the 'FOV SLIDER' doesn't actually fully address the widescreen issue because it only goes to 100 (same as could be already done in console with fov 100) but i'm assuming it at least STICKS which is something. However 120 allowable would be better (i'd use just over 100 for my 16:10 monitor to be comparable vertically to the 4:3 users while also actually using my WS monitor the way it was intended).
Spectating Deck now, it's nice to be able to do that again! Sensitivity control is much better for sure. BTW, there are plenty of servers up that are working with my updated client. Matter of fact, my browser seems to show a few more servers and players than it did before. Anyways, I'mma go PLAY with it a while. L8r
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