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Full Xbox360 Controller Support (How-To)

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  • replied
    the "afterglow" xbox controller seems very popular [at least in the uk]
    also it is simply plug and play, i tried it with BioShock 1 & 2 PC, worked perfect with no need to do anything.
    I haven't tried it with UT3 yet. might try it sometime

    PS3 controller works for PC aswel so i could try that and give feedback

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  • replied
    I've played UT3 on the PS3 for 6+ years using the pad+mouse combo method (PS3 controller + MX518). You simply use the pad with your left hand (resting the right side of the pad on your leg) and you use the mouse with your right. (like the old split-fish controllers)

    Combining the two methods works well, (although maybe more so for the PS3 tbh). I only ever played DM/TDM/Duel so I never used all the buttons, but they are still fully configurable this way.

    I installed UT3 on my laptop a few days ago and plugged in an old xbox360 pad and set it up as I would on the PS3. It plays well, but I can see why using a keyboard is better than a pad now. lol ;0)

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  • replied
    I have a good question. How do you change from Main Cannon to mini turret in the Goliath (same with Darkwalker) with these settings?

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  • replied
    Originally posted by polemos View Post
    does anyone know how to set up a new control scheme for when you enter a vehicle?
    Forgot how to

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  • replied
    Holy **** someone used the search button!

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  • replied
    does anyone know how to set up a new control scheme for when you enter a vehicle?

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  • replied
    For those unaware:
    This setting adds your controller's inputs icons to the UI, I don't play with a controller, so I don't know if the buttons function as they appear by default.
    Game.ini

    Code:
    [UTGame.UTUIDataStore_StringAliasMap]
    FakePlatform=1
    "2" is for playstation style icons

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  • replied
    look here:

    C:\Documents and Settings\*your name*\My Documents\My Games\Unreal Tournament 3\UTGame\Config

    inside the Config folder you will find the UTInput.ini

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  • replied
    ok call me a dumba** but where am i supposed to enter these codes? I'm sure it'll work but i dont know where to enter them? be specific. remember I'm a smart cookie. Thanks.

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  • replied
    Still NO Vibration....

    Originally posted by TPSFan View Post
    OK. Here are some things you might want to change in the UTGame.ini file to customize your controller experience:

    (Use the "Find" feature in Notepad to go directly to these entries)



    Change bRemoveOnPC=1 to bRemoveOnPC=0



    Change bRemoveOnPC=1 to bRemoveOnPC=0



    Change bRemoveOnPC=1 to bRemoveOnPC=0

    Once you save the file, load up UT3, and look in the "Settings" Menu where you normally set your Mouse sensitivity. There will be new sliders for your controllers sensitivity and a check box for Controller Vibration (Force Feedback).
    ..........with the Xbox 360 wired/wireless controller, with Win XP or Vista 64-bit with patch #5 and the above recommended UTGame.ini edits?

    TPSFan are you getting any vibration feedback or is this a lost cause for the PC version?

    Any help appreciated :-)

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  • replied
    I installed patch 3 and it recognized the 360 controler completely but as the poster above said in not getting any rumble feedback even after putting the vibration option on in the settings, anyone getting rumble with this game ?

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  • replied
    is there a way to enable vibration? UT3 became one f my fafourite games (well, actually THE favourite game) since I ahve two XBOX 360 wireless controllers for split-screen, but there's no vibration yet. I enabled the vibration-checkbox but dont't feel anything, even if i get blown up by a rocket. What do i ahve to change?

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  • replied
    the person who is inquiring why it's called XboxtypeS.
    i don't know if this is relevant, but the original Xbox came with a controller that was so large only people with huge hands could hold it normally. after that they released a new smaller one: the Controller type S. i think that's where it came from, because they now only sell them in one size with the new 360.

    people who are asking what to do with dodge, i believe the Xbox will get the same system as the PS3 which uses the jump button to dodge as well. don't know how that works though, maybe you can script something to do a dodge if you do move left+ jump= dodge.

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  • replied
    Can you help me with the left trigger code as im a Southpaw player I would much appreciate it.

    Being a long time console gamer its kinda hard getting used to the keyboard for me so this is great! thanks

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  • replied
    Is there any way possible to adjust the sensitivity or atleast bind dodging on the controller? Dodging is almost impossible to do with the joystick. Any further information will be greatly appreciated .

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