The biggest problem with the vehicles is actually NOT that they are to quiet and to powerful, although those are big problems, they are not the biggest.
The absolute biggest problem with them is actually getting into them and grappling to them when on the hover board. I'm sure I can't be the only one to notice this.
You have to be facing a vehicle at juuuuuust the right angle and be standing in juuuuuuust the right spot for the "enter vehicle" message to appear. And even then, sometimes you don't successfully get in when the message is displayed.
It is a clunky and awkward process and it is extremely annoying and aggravating when you are in the middle of an intense game, and you are having trouble entering the vehicles.
This was not a problem in UT2004 at all. You could run up to a vehicle, hit enter and you got in. In UT3 on the other hand, you have to run up to the vehicle and start circling around it, trying to get in just the right position and be facing in just the right direction for the enter vehicle message to appear. And sometimes it gets bugged out and you don't actually get in the vehicle the first time you press enter. This is extremely annoying.
The hover board grappling feature is also similarly annoying to use. Say you've got a manta waiting outside the enemy base and you grab the flag and hop on the hover board. You go out and attempt to grapple to the manta, but lo and behold you have a very hard time trying to get the "press fire to grapple" message to appear and usually are killed before it shows up. It's the same situation when trying to grapple to the raptor. But the funny thing is, once you DO get grappled, you get flung about in all different directions, in places and positions where the "press fire to grapple" message would never show up in a million years.
All in all it is a very clumsy and awkward process and I sure hope epic is working on a patch to make it more streamlined.
Of course, there is then the issue of not even being able to hear enemy vehicles approaching until 5 minutes after they've killed you. The whole vehicle implementation REALLY needs to be worked on. It was perfect in UT2004.
The absolute biggest problem with them is actually getting into them and grappling to them when on the hover board. I'm sure I can't be the only one to notice this.
You have to be facing a vehicle at juuuuuust the right angle and be standing in juuuuuuust the right spot for the "enter vehicle" message to appear. And even then, sometimes you don't successfully get in when the message is displayed.
It is a clunky and awkward process and it is extremely annoying and aggravating when you are in the middle of an intense game, and you are having trouble entering the vehicles.
This was not a problem in UT2004 at all. You could run up to a vehicle, hit enter and you got in. In UT3 on the other hand, you have to run up to the vehicle and start circling around it, trying to get in just the right position and be facing in just the right direction for the enter vehicle message to appear. And sometimes it gets bugged out and you don't actually get in the vehicle the first time you press enter. This is extremely annoying.
The hover board grappling feature is also similarly annoying to use. Say you've got a manta waiting outside the enemy base and you grab the flag and hop on the hover board. You go out and attempt to grapple to the manta, but lo and behold you have a very hard time trying to get the "press fire to grapple" message to appear and usually are killed before it shows up. It's the same situation when trying to grapple to the raptor. But the funny thing is, once you DO get grappled, you get flung about in all different directions, in places and positions where the "press fire to grapple" message would never show up in a million years.
All in all it is a very clumsy and awkward process and I sure hope epic is working on a patch to make it more streamlined.
Of course, there is then the issue of not even being able to hear enemy vehicles approaching until 5 minutes after they've killed you. The whole vehicle implementation REALLY needs to be worked on. It was perfect in UT2004.
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