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About sound and hearing your opponents
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Fr0st3d_Fl4k3s repliedI think they have a new sound system where the sound doesnt travel tru walls and bounces of walls
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Tagen repliedOriginally posted by btcomm View PostPretty sure this is what you need to change it to.
utgame.ini
[UTGame.UTDeathMessage]
bNoConsoleDeathMessages=false
[UTGame.UTTeamDeathMessage]
bNoConsoleDeathMessages=false
Should start to let you know how you died, as far as not hearing the manta well I don't know what they were thinking, perhaps they had some play tests and found that the impact hammer was too powerful when you could hear the manta coming? Or that mantas could not really get anything done because the scorpion was too effective against it when you could hear the manta?
Yeah I don't know.
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btcomm repliedPretty sure this is what you need to change it to.
utgame.ini
[UTGame.UTDeathMessage]
bNoConsoleDeathMessages=false
[UTGame.UTTeamDeathMessage]
bNoConsoleDeathMessages=false
Should start to let you know how you died, as far as not hearing the manta well I don't know what they were thinking, perhaps they had some play tests and found that the impact hammer was too powerful when you could hear the manta coming? Or that mantas could not really get anything done because the scorpion was too effective against it when you could hear the manta?
Yeah I don't know.
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KriLL3.8™ repliedActually the spawn at the manta is as wide and the manta would still be able to get in sideways if you made it less wide, it has some kind of blocking volume inside though, vehicles can't get in but people can.
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Tagen repliedOh, and it would be nice to have Suspenses' spawnpoint(near the tank) doorway closed a hair so Mantas cant come in and spawn kill as I have seem them do sooo many times now.
What happens when you use the EMP on the IH on a manta? I have never heard of this strategy.
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jacobi289 repliedThat radius of the sound around the Manta is just as big as the other vehicles; it's just that at the speed the manta goes, you begin to hear it about 1/20th of a second before you die.
Really, the Manta needs to be able to be heard from at least 200 feet away.
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KriLL3.8™ repliedI love picking up a AVRiL and stand and wait while a manta speeds towards me, thinking I haven't seen him and I'm a cheap kill, I shoot a missile a split second before they hit me.
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{SAP}THEEDGE repliedIm so tired of dying and never even knowing where is coming from. We had a scrim last night and I died so many times and never heard or saw the person/vehicle. There needs to be better sound!
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Hubbell Tyson repliedBut can be very easily taken out with 1 good avril shot!
(or the EMP on your impact hammer)
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