Is it just me, but if you are about to cross a body of water, like say the one in Suspense, I think I found that if you dodge then feign and roll through the water to the other side is actually faster than hoverboarding/wading through the water.
However, I am very lazy so I have not tested this completely yet, so I am asking other people to test this out for me
Theres a map error in HeatRay where this is aaaaalmost possible.
In the BIO room stand in the middle and look at the door frame.
You will see at the bottom the terrain dips revealing an underground room.
If only you could squeeze through
In the BIO room stand in the middle and look at the door frame.
You will see at the bottom the terrain dips revealing an underground room.
If only you could squeeze through
If there really is an underground room and you want to see it, use the "ghost" command in console maybe? :P
Do that online and you'll look like a bloody fool. :P
Here's some tricks I came up with that look cool AND can get you to places you can't on foot or even INSIDE the manta. Remember how in UT2004 pressing e to enter then jump immediately could launch you high enough to get onto some high ledges? That isn't possible anymore in UT3, but what I show in this vid can let you accomplish the same thing depending on your technique.
Uhh I hope u know that u DO NOT NEED TO FEIGN-JUMP to make that jump.I still miss it more than I make it,but it can be done without the hammer or that trick.
hey, its kinda clever, but n00bish. i agree with Xvoid8f. its a bloody haxtic.
grr to all users of hax and cheats...... (im not saying this is a hck or cheat, just its using a flaw)
No it's not hacking, and while it does not seem to have any very useful purpose in the demo maps, I could easily see custom maps being made with this in mind, just as many maps were made in UT2004 for dodging up slanted walls.
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